Uhh, how do you increase your base LUX? mine is at 9...
From what I can tell, the LUX system seems to be really messed up, huh? I'm not that strong, but I'm doing 3BP attacks on low-level bosses and only getting 1 base LUX. It's pretty consistent, even though I'm using a deck of SR and SR+ cards.
I tend to think that the only two ways you can increase your base Lux accumulation are by getting stronger and
hitting high-level bosses, especially subs. After all, the base Lux you make by attacking bosses are
in direct relationship with the damage you deal and the boss level. It might be that you haven't broken the 10 Lux barrier yet, so the game rounds it up to 10.
Also, not to break the topic of conversation, but there's something in the weekly missions I don't really understand. There are missions to "Defeat Heartless through Guilt help". Exactly what does this mean? The icon is for the heartless hunting missions, but doesn't guilt damage only apply to Raid Bosses? I don't think I've ever noticed these missions before, but I want to know if I can get the rewards.
That means what it says: defeat Heartless while in Guilt help mode. You know the Guilt help feature in which you fill one of your teammates' Guilt by killing the Heartless yourself? That's what you have to do to make it count.
Also note that the Heartless doesn't have to drop Guilt pieces for your kill count to increase; as long as you're killing Heartless that are currently in the Guilt list, you're good to go. This way you can still benefit from "helping" those who have already had all their Guilt maxed out.