With John and Hagurumon, I shall reveal what has been forgotten and make the true path forward clear.
Name: John Huber
Age: 13
Gender: Male
Digivice Color: Navy with
gray accents
Appearance: John's a kid with various examples of what he could grow up to be like, his family quite expansive. Shockingly enough, he's actually taking more form the recessive genes. Destined to be taller than most of his family, the young boy marks his height at 5'4 and counting. Further separating himself form the rest of his family is a bigger build that would be wanted by any football coach. Weighing in at ~140 pounds, there's a lot to John, the growing frame filled mostly with muscle, but not without some squish.
His hazel eyes are what pop out most for those he actually makes eye contact with. Colored in rings of a sort, brown and green mix together with blue making up the small area around his pupil. Slightly bigger than average cheeks have stayed a part of him due to some big cheek bones, giving him a bit of a jolly look when smiling. His extremely dark brown hair is a battle of Asian and European characteristics, and he's given up having to really choose. Keeping it out of his eyes and not looking fluffy or shaggy, his hear covers most of his forehead while being short on the sides and back.
As for what covers up his lightly tanned skin, it's simply a random t-shirt and a random pair of jeans finished off with a hoodie. This combination is only broken when swimming, and the hoodie is something he's not usually willing to shed. He suffered from eczema in his early childhood that left the inside of his elbows very noticeably pale and scarred. Adding in his introverted personality, the cover a hoodie presents to him is understandably desired.
Persona: John is a really, really quiet kid. He isn't quiet in the sense that he isn't one to shout all the time, but as in he doesn't really talk. Not one to start or fully support a conversation, John likes staying out of the spotlight. He's been passed over, forgotten, and ignored by most people, including adults. His family luckily notices him though, and that's because he's actually relaxed with them and more open. But with strangers? Forget about it. He'll clam up. But whether you're a friend, foe or in-between, John's never one to flat out lie. Sure, he may keep some parts of the truth to himself, but it's either the truth, at least part of it anyway, or silence from him, other's secrets from kindergarten still kept locked up inside of him.
Underneath that quiet exterior is a curious one. Math is something he's naturally good at, often bored during that time in class and waiting for others to finish. In that free time he's taken up the habit of reading, usually books of fantasy or science fiction. But what he might love most academically is debating. He won't argue without hard evidence, and he won't deny without impossibility, but he'll give you a view from the other side, your side, the side in the middle and even a glimpse from those observing, regardless of where he actually stands. With this love though comes a dislike of those who are stubborn to the core, and those who refuse to accept any truth but their own. There's been quite a few times where blunt honesty has resulted in a bit of a situation, and his determination to stay truthful, along with his rather bland outward appearance, has earned him the titles of 'The Mechanical John Huber' and 'Huber MK-4'. Seeing as these are names given to him by his friends, they're rarely used outside of joking around.
Belongings: John brought his simple cellphone with him, sliding sideways to reveal a keyboard. In addition to that, a deck of plastic and waterproof cards along with a yo-yo make up his sources of entertainment when things get slow at camp.
Crest: Honesty
Bio: John's parents have been apart since he was about four years old. Though luckily this wasn't an obstacle to living with both of them. Switching every five or so days, he lives pretty equally with both of them. Another silver lining is the fact his parents live relatively close to each other and remain good friends, saving him from shouting and issues with transportation. His mom raises him somewhat relaxed, his dad living in a slightly more up-tight manner, but no other major differences exist between the two lifestyles. The lack of religion in the family left John neutral spiritually, not taking teachings to heart but not pushing them away either. Whenever religion has up in a conversation, he usually just nodded or shook his head as needed, staying on the sidelines.
Overall his early childhood was bland. Nothing really happened, no trauma, no extreme success. He moved a few times as his parents re-situated after the divorce, but this happened rarely, no more than thrice for each side and not really bringing much of a change. Pleasant sums up the first decade of his life quite nicely. Really all of his life so far. He hasn't had a problem with bullies, him being taller and/or beefier than most of them. Money wasn't rare or in abundance either, so he wasn't spoiled or deprived. You'd really have to try to be any more average than that. His first summer camp being this year marked an interesting point, and would forever be the first true turning point in his life, due to mysterious events whose details may never be known...
...aw, who am I kidding? You already know what I'm talking about.
Digimon Partner:
Moves/Attacks
Cog Crusher - Possibly Hagurumon's greatest defense, he launches a black gear, imbued with a virus at the target that buries itself into their body, from his face, opening up to reveal the gears that make him tick. The virus is then unleashed, driving the digimon mad until a point where they can be easily controlled. This takes a varying amount of repetitions depending on the will, size and power of the target.
Gear Grinder - Opening his face, Hagurumon spins his gears as fast as he can and launches a barrage of small clockwork towards his target.
Moves/Attacks
Gaurdian Barrage - Holding up an arm, Guardromon fires a missile form the retractable launchers in his arms.
Warning Laser - Facing the target, a powerful laser is fired from the the opening in Guardromon's face.
Jet Burner - Facing away from the target, Guardromon turns his jets to maximum power and fries anything behind him.
Moves/Attacks
Gatling Missile - Opening the hatch on his chest, Andromon fires two homing missiles at the target. The second version of this attack uses the two gatling guns inside the chest to fire at opponents.
Lightning Blade - Gathering up energy in his arm, Andromon fires a blade of lightning towards his target.
Discharge Arc - Putting his hands together, Andromon releases a burst of electricity that flies towards his target.
Moves/Attacks
Atomic Ray - Taking the fission energy from the blue shoulder generator and the fusion energy from the red shoulder generator, HiAndromon combines the two at the top of his hands and fires a devastating blast at his target.
Copy Paste - HiAndromon focuses for a short moment before creating a digital copy of himself. This copy can create other copies, and no limit has been discovered for how many copies HiAndromon can control. These copies vanish when any damage is dealt.
Atomic Blades - This move is really just HiAndromon retrieving the two beam swords from his back. These swords each take after one of the generators on his arms, one red and one blue. While dangerous on their own, when both make a hit on the same target, the fusion and fission energy combine explode around the opponent.
Chrome Digizoid Body - This is more of an attribute than anything, but still worth noting. HiAndromon's body is made of Chrome Digizoid, which is pretty much the strongest metal in the Digiworld. Other than being flexible, it shows no mysterious properties. Only the strongest attacks or other digimon with Chrome Digizoid can hope to break his defense.
Digimon Personality: H-mon, being a machine type digimon, has slightly less emotional capabilities than the more 'organic' digimon. This doesn't mean he doesn't have feelings though, oh no. He's actually easily scared because of how delicate he can be. Because all it takes is a single missing gear to have Hagurumon wind down....permanently. He looks behind him every so seconds and jumps whenever something pops out. But whatever it is, it better have a good plan since he has quite the assortment of tricks hidden in his grinding and surprisingly tough body. Fight usually wins over flight with Hagurumon, and those gears of his aren't just for show.
When not defending himself, he's still a bit cautious and likes to do a routine everyday. Perfection needed for Hagurumon to even exist, he's a bit of a neat-freak, disliking dirt, water and definitely sand. As he digivolves and becomes more powerful, he'll start to relax more and even become a bit adventurous. Be more daring, learning to relax, and looking more at the bigger picture, being filled with a resolve to not simply save himself, but the rest of the Digiworld.
Other:
-May or may not make additional edits, but it's pretty much done. Sorry if it looks rushed.
-Yes, those things are swords, I've checked