All of the new story content is nice. I just hope it's good enough to justify all of the additional gameplay that we're going to have to slog through.
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Yeah, I think a lot of people have forgotten that DR is going to be fully playable in offline mode so all this new story won't be immediately unlocked in the theater. That's gonna be a long wait for those who didn't grind enough levels and want to experience the story for themselves rather than watching videos.All of the new story content is nice. I just hope it's good enough to justify all of the additional gameplay that we're going to have to slog through.
Considering how quickly recommended levels escalated while the game was live, I have to assume the difficulty curve will be adjusted (along with level-up BP requirements, 'cause holy shit).Yeah, I think a lot of people have forgotten that DR is going to be fully playable in offline mode so all this new story won't be immediately unlocked in the theater. That's gonna be a long wait for those who didn't grind enough levels and want to experience the story for themselves rather than watching videos.
Iirc, Episode 3 left off with a recommended level in the mid-20s. It is possible to be caught up to that within a day (I've had to repeat the process 8 times when I was recording cutscene variations), but it's what comes after that's gonna be rough.
IIRC Nomura did say there was only one of two people developing Union X and Dark Road aside from him writing. So that explains a lot.I still don't understand how something that just looks horrifically easy to animate takes so long to animate
Around a year before UX concluded, he disclosed that they had only just hired a second flash animator to work on cutscenes. Prior to that, since the original KHX, there was only one.IIRC Nomura did say there was only one of two people developing Union X and Dark Road aside from him writing. So that explains a lot.
Yes, but also they were probably thinking about money as they decided the delivery method for Dark Road. It’s infinitely cheaper to make simple flash animations with probably pre-rigged actions with a team of 2-3 people in a game they previously could use to funnel money from whales. It was practically free-ish money until it was clear fans weren’t biting.They should have just made Dark Road a movie like Back Cover... except better, like an actual movie.
Xehanort could have visited 3 DISNEY worlds: Agrabah (encounter Genie), Atlantica (encounter Triton), and NeverLand (encounter Peter Pan). It could be used to give more lore about worlds, like how Genie is all powerful in Agrabah only or why Peter Pan doesn't age in NeverLand. Not only would that flesh out more DISNEY world lore, but it would also show Xehanort's intrigue in the nature of the worlds grow in an organic way.
The scenario I had for Agrabah was actually Xehanort encountering someone corrupted by Darkness who finds Genie's lamp. Xehanort kills the guy and takes the lamp for himself back to Scala Ad Caelum. Xehanort tries to summon Genie, but he doesn't appear. Xehanort goes back to Agrabah and summons Genie, to find out why that happened.
No? April is when they will do announcements.so the whole 20th KH anniversary will be SE telling us that everything is getting delayed lol? main title? no news. spinoff? delayed.
When your delay has a delay…it must be the Global UXDR staff!Lmao I didn’t even realize the NA team hadn’t made the delay announcement yet
2 week+ delay on announcing a… delay….
At this point it would disappointing to break the tradition.except if there will be another delay.
They never said they would provide one to begin with. All they did was ask everyone to be patient and wait a little longer. It's very clear that they don't want to commit to a date until they're 100% sure everything is ready to go.Did they delay the announcement for the delayed date?