Heyo, so I recently finished the game and holy balls did it take me some time (and multiple khwiki-entries) to wrap my head around the plot. The last time I had to spend this much time on an ending was Bioshock Infinite. =_='
There are still some things I haven't quite found an answer for yet, and I wanted to ask if maybe you guys can help me out there:
1. Xehanort stated in the BBS secret ending that he had many paths/roads laid out for himself to achieve his goals, even if Terra's body doesn't work out for him. And the whole theme of 3D seems to be that "Xehanort planned it all along". However, I'm not quite sure as to what Master Xehanort actually DID foresee throughout the series from KH1 on. I mean, wasn't it Xehanort's Heartless who decided to go back in time and gather all the incarnations? Wasn't that his plan alone? As far as I'm concerned, MX faded from existence after Aqua fought Terra-Xehanort at Radiant Garden. Wouldn't Xehanort's Heartless technically be the overarching villain of the series? This kind of makes MX seem rather insignificant in comparison.
2. How much of Sora's journeys were foreseen by the antagonists? In 3D they make it sound like every one of Sora's steps was meant to lead up to him running into their trap at the end of that game, but how would they have known that Terra and Aqua secretly bestowed their keyblades upon two random children? I mean, technically no one should have known about that, yet Xehanorts Heartless was there to trigger Destiny Island's descent into darkness at the beginning of KH1, as if he had gathered all that information some time between BBS and KH1. Was Sora really a pawn of Xehanort's through all of his journeys?
3. In line with this, doesn't Sora (or Riku) being the chosen one of the keyblade, as he is often referred to throughout the series, lose a lot of weight? I mean apparently everyone and their mom is having a keyblade these days (see: Axel) - it was always portrayed in KH1 as if it were some old prophecy, a legend of a miraculous savior with the one weapon of the Realm of Light who can save everybody. Something significant that only this one kid can do. Was that just something exclusive to the earlier games or is there actually something that sets the Kingdom Key apart from other keyblades?
4. Lastly, what the hell what is up with the Armored Ventus Nightmare. Was there ever any explanation on why that was there? I mean goddammit Nomura, teasing us with awesome shit that actually has no real plot significance. Just like the Anti Black Coat Nightmare that was basically just another nightmare. It's epic and all, but sometimes this just feels like mindless spectacle so that they can hype people up in trailers.
Thanks a bunch!
There are still some things I haven't quite found an answer for yet, and I wanted to ask if maybe you guys can help me out there:
1. Xehanort stated in the BBS secret ending that he had many paths/roads laid out for himself to achieve his goals, even if Terra's body doesn't work out for him. And the whole theme of 3D seems to be that "Xehanort planned it all along". However, I'm not quite sure as to what Master Xehanort actually DID foresee throughout the series from KH1 on. I mean, wasn't it Xehanort's Heartless who decided to go back in time and gather all the incarnations? Wasn't that his plan alone? As far as I'm concerned, MX faded from existence after Aqua fought Terra-Xehanort at Radiant Garden. Wouldn't Xehanort's Heartless technically be the overarching villain of the series? This kind of makes MX seem rather insignificant in comparison.
2. How much of Sora's journeys were foreseen by the antagonists? In 3D they make it sound like every one of Sora's steps was meant to lead up to him running into their trap at the end of that game, but how would they have known that Terra and Aqua secretly bestowed their keyblades upon two random children? I mean, technically no one should have known about that, yet Xehanorts Heartless was there to trigger Destiny Island's descent into darkness at the beginning of KH1, as if he had gathered all that information some time between BBS and KH1. Was Sora really a pawn of Xehanort's through all of his journeys?
3. In line with this, doesn't Sora (or Riku) being the chosen one of the keyblade, as he is often referred to throughout the series, lose a lot of weight? I mean apparently everyone and their mom is having a keyblade these days (see: Axel) - it was always portrayed in KH1 as if it were some old prophecy, a legend of a miraculous savior with the one weapon of the Realm of Light who can save everybody. Something significant that only this one kid can do. Was that just something exclusive to the earlier games or is there actually something that sets the Kingdom Key apart from other keyblades?
4. Lastly, what the hell what is up with the Armored Ventus Nightmare. Was there ever any explanation on why that was there? I mean goddammit Nomura, teasing us with awesome shit that actually has no real plot significance. Just like the Anti Black Coat Nightmare that was basically just another nightmare. It's epic and all, but sometimes this just feels like mindless spectacle so that they can hype people up in trailers.
Thanks a bunch!