• Hello everybody! We have tons of new awards for the new year that can be requested through our Awards System thanks to Antifa Lockhart! Some are limited-time awards so go claim them before they are gone forever...


Collab/ S.S.B. Memory Data Coliseum (Working Title)

Not open for further replies.


The Half-Hearted Creator
Jun 25, 2004
Multiverse #4170
Yeah yeah, I know I haven't been around for a while. XP

Anyway, I had a bit of a new idea for a fighting / challenge sort of RP.
It dawned on me after watching people play Super Smash Bros. Brawl on a youtube vid, I noticed, like, actually looked at the damage percent sign things for each character. I thought, why not try out something like that for an RP Battle Thread just for fun?

So I though of a system for it:

Everyone starts out at 0% Damage, once you reach 100% damage, after that, any hit will KO you and you're out of the match. The Last Fighter Standing is the winner.

Attacking Rules:

Blocking / Dodging = Can only be used SEVEN times during a match, and doesn't work against Smash Limits

Kicking and Punching = 1% each Perform up to FIVE times freely per turn.

Each regular attack = 5% Perform ONCE per turn.

Each Special Attack = 10% Damage to One Enemy, can only once perform every FIVE Posts.

Smash Limit = 25% Damage to all Fighters, Perform every TEN Posts and only one time Choose to use it on your 10th post or save it for later in the fight.

For Multiple Fighters: You can only do each of the said attack-types once to each enemy fighter. Except the Smash Limit, which inflicts damage on all but yourself.

Then I had another little idea, Fighting Stage-wise...Depending on the stage, a character can get a power up in their attacks.

For Example:

BRINSTAR: Futuristic, Cybernetic, Space, and Alien characters get a 2% Attack Power Increase.

As far as I can see it, this system eliminates godmoding from the fights altogether, so no one complains, everyone's happy.

This is all I have for now, just wanna know what you guys think of the idea. :thumbsup:

Constructive criticism and ideas only, flaming prohibited. :closedeyes:
Not open for further replies.