- Mar 9, 2008
classic is pretty bland dude, especially when there are a lot of interesting and cool ways to implement it.
Subjective. Since I find the deck incredibly bland and overpowered which saps any interest to be creative or inventive. Each title with the deck in it literally has one of several commands that usually result in a "command">"command">cure pattern. (BBS for example is thundersurge>surge>cure or Magnega>thunder>cure or how DDD is basically balloongas and cures)
At least with KH1's classic I was actually rewarded or intrigued to try alternates thanks to tech points and heartless weaknesses.
KH2 even felt more rewarding or fun a battle system when on the final mixes proud or critical to me and that's coming from one that rarely acknowledges anything of KH2.
The deck is just overpowered, broken and dull at this point imo. I also find it ironic people get onto KH1 or 2 for spamming X and reactions when all we've had for ages now is spamming the command button. Keyblades also seem to get less and less useful as time goes on doing pisspoor damage. (whats the point in this weapon if its useless to me?)