My most favorite music track in the Chrono Cross OST hands down is Home Arni Village. As for the game overall, it's only as hard as you make it really. The element system was incredibly easy for me to understand but had such depth though. CC was the first RPG I've played that actually made a turn-based RPG seem fast paced besides the early Tales of Destiny games I've seen on the PSX, which broke that standard formula. Once you develop an understanding with the element system, the game becomes a complete pushover if you ask me. The items, even the regular upgrades you can make at local shops, are somewhat too strong. There might have been more difficulty to the game had CC also stopped giving out so many stars in non-main-boss fights. If you do special runs though, the need for things like nimble, eagle-eye and weaken are incredibly useful. And yeah... it's screwed up to think the 'righteous' path yields weak characters compared to people you could have gotten like Glenn...