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Bravely Default II - Or is it Bravely 3 technically? 2020 Switch



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Ballad of Caius

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I have mixed feelings about the protagonist designs but the thief girl is pretty amazing.
The girl holding the crystal looks like a blonde version of Agnes; the boy beside her looks like an edgy version of Tiz; and the other guy looks like a 40 year old Ringabel.

The thief is the one that has the most original design. She actually looks a bit out of place, actually. I imagine she'll have an "outsider" bacskstory to her.
 

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A demo dropped today after the Nintendo Direct mini. Similar to the first Octopath demo, this one will allow for players to give feedback on it.

I've played it almost in its entirety aside from one mission and... it's pretty great. No rebuilding sidestory as in the previous two games (though I could see it being able to be added easily with the story how it is), and the job outfit designs are fantastic.

We now know the character names too! The protagonist is Seth, the blonde girl is Gloria, the "thief" girl is a mercenary named Adelle, and the tall guy is a Scottish scholar named Elvis. They're all brought together because Gloria is the princess of a kingdom that guarded the four crystals until it was attacked 2 years ago and fell. She now seeks to reclaim the crystals that were stolen in the raid and are wreaking havoc across the continent. Elvis is along for the ride because he seeks to decipher a book his mentor left him, and he hired Adelle to protect him along the way. Seth washed ashore after an accident at sea and only survived because the crystals protected him.

The demo is a bit short (probably 1-2 hours just for basic stuff, but I'm a bit over 4 doing everything), and there is a bit extra to do after the main story of the demo is cleared. Enemies show up on the map itself so you can sneak attack them, and the world map is a bit more zoomed in and detailed (at least in the demo) complete with chests and stuff to find. If you're too powerful, enemies will run away from you. I'm trying to defeat a rather tough enemy but I'm stopping for the night because it's 1am and I need sleep lol

All in all it's shaping up to be pretty great. The music is wonderful, the gameplay is on point, the voice acting is fantastic (though if you really need it in Japanese don't worry you can have the Japanese voiceovers). I'm more excited than ever for this game.
 

Ballad of Caius

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this one will allow for players to give feedback on it.
The studio that develops these games has always been pretty open on feedback, which is something I really like and hope it continues to be a working philosophy of theirs.

No rebuilding sidestory as in the previous two games
So there's a village management system, but without the backstory? I havent played the demo, I'm replaying Persona 5, haha.

and the tall guy is a Scottish scholar named Elvis.
Am I the only one that is reminded of Ardyn when seeing Elvis' normal outfit? Haha. Also, there's something about Elvis that makes me think he'll end up being a bad guy. Maybe it's the design and how he reminds me of Ardyn.

They're all brought together because Gloria is the princess of a kingdom that guarded the four crystals until it was attacked 2 years ago and fell.
Oh, so now the Crystals were under one kingdom. Interesting.

Seth washed ashore after an accident at sea and only survived because the crystals protected him.
In before it's revealed that he's actually dead and was revived by the Crystals.

The demo is a bit short (probably 1-2 hours just for basic stuff, but I'm a bit over 4 doing everything), and there is a bit extra to do after the main story of the demo is cleared.
I mean, that's kinda been the norm when this studio makes these demos Also, take note that it's possible they may make another demo, but with the feedback implemented.

Enemies show up on the map itself so you can sneak attack them,
Yes, I noticed this as well. Random encounters aren't a thing anymore.
 

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No there is no village management system, I meant if there is one in the full game there is certainly somewhere that they could use for the purposes of it.

And yeah I'm aware Team Asano does feedback gathering demos like this, and that there might be another demo that implements some of the feedback lol
 

Ballad of Caius

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No there is no village management system, I meant if there is one in the full game there is certainly somewhere that they could use for the purposes of it.

And yeah I'm aware Team Asano does feedback gathering demos like this, and that there might be another demo that implements some of the feedback lol
Well, if they didn't implement it in the demo, it's possible it may not be on the full game, seeing as how the demos for Default and Second had the feature in their demos. That or they didn't have time to implement it.
 

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It's almost a series staple at this point, but I won't be sad to see it go lol

Just saying, if they wanted to implement it there is a way.
 

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Wasn't expecting a mature rating, but I guess if the original hadn't been censored in the west it might have received something similar?
 
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