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Birth by Sleep 15 hour for each scenario!?



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kurokitsunefang

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Well if they did one UMD it wud be easier for cross-scenario gameplay, but there is a size constraint... so if they did multiple they wud have to read/ load your save(s) from past scenarios.
 

Killa DeX

Circa Old Valendian 706
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How many hours was FF WOTL cause that was a longgggg game must of been like 60 hours and that was 1 UMD
 

Captain Garlock

Did I ever tell you I love red?
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You people keep adding in mission modes (Crisis Core)
That isnt even added into this i dont think i think he means generally not counting the other stuff like mini games.
CC was intended to be a big game.

imagine how much FFVII woulda cost back in the days when ps1 was the shit. ahaha i say it was 200% worth it though.

but uh, if that happened[which i highly think it won't happen], would BBS be the first with multi UMD psp game? i don't think that should happen/be the problem seeing as how [i think] psp/umd can hold more than ps1 discs..idk about ps2..but a psp game/umd could be equivalent to an average ps2 game..but probably not the same as the ps2's stretched out limits.

Holds morethan a ps1 game but less than a ps2

Size is the ultimate undoing.

Lets take these games.

Dissidia is about 1.2 or 1.5 gigs....
Rockband unplugged is close to a solid gig...
Monster Hunter is in the 700ish range...
Crisis core is about 900 to a gig.

Note most of the biggest games are multilayered.

I wish youd stop using games like Crisis core as examples because those have extra modes...
 
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