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Balan Wonderworld (Square-Enix, Yuji Naka,Naoto Ohshima) Spring 2021 PS4/PS5/XB1/PC/Switch



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MATGSY

Silver Member
Joined
Nov 28, 2005
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The co-fathers of Sonic the Hedgehog have returned with a new IP:


Them some Nights vibes there.
 

Oracle Spockanort

written in the stars
Staff member
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Jul 13, 2008
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It looks a but low budget but it still looks interesting and definitely has a lot of love put into it ;A; Those designs and the music and everything just ooze heart and love.
 

Luminary

Bronze Member
Joined
Jan 13, 2018
Messages
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I love the concept of an action game inspired by musical theatre. It looks promising.
 

Perkilator

Well-known member
Joined
Nov 8, 2017
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Location
San Clemente, CA
You know how the demo came out and it turned out to be horrible? You know how it's released today, the same day as MH Rise, and SE refused to delay it? Well, if you didn't think it could get much worse, the final boss might just be the nail in the coffin.

WARNING: The following video contains spoilers of the final boss, obviously, but also contains strong flashing lights. Don't watch either way if you're epileptic by any means.
Spoiler Spoiler Show

Luckily, the official Balan Wonderworld Twitter account has addressed this concern, and a Day 1 Patch for the game is going to be released to fix this.
While this helps, it's telling of how apparent it is that the game was rushed when things like this happen in the first place.
 

Soldier

Well-known member
Joined
May 14, 2017
Messages
1,718
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Location
East Coast, USA
You know how the demo came out and it turned out to be horrible? You know how it's released today, the same day as MH Rise, and SE refused to delay it? Well, if you didn't think it could get much worse, the final boss might just be the nail in the coffin.

WARNING: The following video contains spoilers of the final boss, obviously, but also contains strong flashing lights. Don't watch either way if you're epileptic by any means.
Spoiler Spoiler Show

Luckily, the official Balan Wonderworld Twitter account has addressed this concern, and a Day 1 Patch for the game is going to be released to fix this.
While this helps, it's telling of how apparent it is that the game was rushed when things like this happen in the first place.
The game wasn't just "rushed", it was mainly a matter of people working on something they're unfamiliar with. Square Enix is known for two things: action and storytelling, 3D platformers are not their forte. As a consequence, the director tried to branch out into an unfamiliar medium and his ambitious ideas and ideas of simplicity made Balan Wonderworld the mess that it is now. Thus, it's hard to justify a price tag of 59 USD for something so simple and crafted with people's strengths not taken into consideration.
 
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