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Or see who can assassinate the target first.
Fight over targets or something.
So, pretty much you are all on one map. The target is roaming around building to building and what-not. The person who kills him wins. You'd have to stop each other and set traps. Maybe even team assassinations.
That would be so awesome.
No map, no hud, maybe eagle vision - haven't decided yet.
You both collect intel, and can sword fight each other (they'd have to fix the counters, to give you a chance to counter a counter and so on, or just do knock downs until they were on their last hit, then just reinitialize and have to collect more intel.
And you HAVE to collect a LOT of intel and save citizens and whatnot, don't make it a fast/easy task.
It wouldn't be bad, but I would NOT want it to be a focus.
4 of you are scattered around the city and you are trying to assassinate the other 3...you gain clues to their location and want to stay concealed and hidden before you assassinate. Something like that. Could be sneaky fun lol.
?# of people have common targets to kill and you find clues to their whereabouts and the one to kill all the targets first wins.