Two cloaked figures stood watching each other from each side of a table, almost seeming to meld into the darkness of the empty, unlit room. Only the gleam of their keen eyes could be seen from beneath hoods, and the glint of moonlight on slick blades.
''This city is ours," one, the woman, said defiantly to her companion. It was clear that they were here for business and not for social interaction. In response, the other hooded figure shook his head. "No one has laid claim on this land. It is still open, and my group can come and go as they please."
"Two rival teams of assassins cannot co-exist in one place." A hidden smirk curled her lips at the absurdity of such an arrangement.
"You could leave.''
''So could you.''
A heavy silence saturated the space between the two leaders while they both held their ground in mute obstinacy.
''It's obvious we're going to get nowhere like this," the man said finally. "How do you propose we resolve this conflict?"
''We could fight right now, but I doubt that would help." She paused, head tilted slightly to one side as though listening to an idea whispering in her ear. "Perhaps we should forgo violence for another route. I'd like not to lose the few skilled assassins I have over a superfluous argument. Why don't we, then, set each of our teams against each other in a thief’s war game?"
The cloaked man listened to her proposition in silent contemplation before giving a quick nod of his head.
''Agreed. The winner claims the city. The loser leaves." He held out his hand, and she took it briefly before they pulled apart.
''I'll go now to inform my team of the rules of engagement," she said. "Once I leave, this truce is terminated. The next time we meet, it shall be as enemies." She turned to go but hesitated.
"May the best team win.''
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The 12th century, amidst the chaos of the 3rd crusade, a brotherhood of warriors rose to power. Shrouded in secrecy, feared by their ruthlessness, they alone would save the holy land. Or destroy it... they were... The Assassins!
Saint-Jean-d’Acre yet to be ruled, though two teams of lethal assassins claiming it at once causing an increasingly growing dispute, unreasonable opponents, two leaders launch a war game within the city to fore claim it rightfully theirs.
In the ancient medieval era, assassins were considered more than street rats; they were a noble class though persistent and at times yet not so noble. Living hidden within their own mystery, secrecy and causing fear camouflaging their whole lives, they were the unknowns.
Now that they have set their minds on this ‘war game’, it was time to set it in action. Not wanting to lose any of their worthy soldiers, this is a war where you capture the opponent. You fight first and then prison your foe. Using the city as an arena, entirely in the palm of your grasp, the team destined to surge out victorious is destined to own the city.
Each assassin in their youth was trained differently for the profession. Though each well taught the sacred arts of a combat style used by an assassin both when chasing and silencing their prey, and very lethal in combat, easily to outdo an enemy with pour fighting skills. They adopt the style in combat of a specific animal. They must think as that animal, act as that animal and most of all, and hunt down their prey, as that animal would. Making similar attacks and movements of a specific animal is a manoeuvre very difficult to manipulate but ruthless when achieved.
They will use the top of their skills to outdo their enemies, but which team will win?
The Thief Lord's Team: Angels of Death
Thief Lord: 'Eagle of Death' the Leader
Prince Sasuke: Grimmjaw' the Co-Leader
getblazedordie- 'Ghost Tiger'
Princess Sakura- Venom
The GuardianOfHearts's team: Shadow's Flight
GuardianOfHearts: Rhapsody Sayre the Leader
Absolution Fear- Farrah "Triheart" Aluris
Rules
-No pplaying nore godmoding as well as flaming
-Post ''May the best team win'' above your template
-GoH and I are the leaders of both groups
-Yes I know this is a fighting rp but I don't want any problems with it
-Any questions, write it as a OOC above your template or pm GuardianOfHearts or myself
-GoH and I reserve the right to neglate your template, this is a literate rp
-Not because the subject interest you, you join, you need to read the plot first for specific details that I will notice if you have read or not
-There will be three assassins per team, exculding the leaders, 6 people can join
-Your Age has to be over 18
-Have fun
Template
Name:
Assassin Name:
Age:
Gender:
Team: (GuardianOfHeart's or Thief Lord's)
Appearence:
Combat Style: (which animal)
Weapon/s:
Personality:
Bio:
Thief Lord's template
Name
Altair
Assassin Name
'Eagle of Death'
Age
24
Gender
male
Appearence:
http://i73.photobucket.com/albums/i224/Lord_Zexion/Assassin.jpg The man killing the other. His bottom clothing is white as the top, it finishes as a slightly loose cloak.
Combat Style:
Altair, locks down and mutes his prey as a Royal Eagle. He likes to think as one as he looks up to the eagle. It is majestic and has a very skilled style of chase. Most of its enemies can not escape which he admires and tries to similarize to. He is the kind of assassin that does not toy with his prey. He makes it quick, he will seize any opening oppurtunity to kill his opponent and finish it as soon as humanly possible.
Weapon/s:
The blade mechanism at his wrist, where spider man's webs would squirt. A 3 parts blade folding mechanism. He has a ring on his pink, he twists it by rubbing it the finger aside of it and it comes out. On his left arm. He also has daggers on the brown leather dagger holder which holds four, on his chest. He also has a simple metal blade, sheathed at his waist.
Personality:
Cold, confident, determined, strategic, acrobatic, skilled, mocking and cocky would be the exact words to describe him, though it would make him too similar to many other people containing that kind of personality. He is a very mysterious man. He would rather not speak about himself and remain secret to others. He rarely confides his name, as it could easily end in the hands of his enemies. He would rather for someone not to see his face as not to make himself familiar with anyone. He can be very polite as to the oppsite, if he does not appreicate some one's presence, he will let them know. He can be rude, polite, and in other circumstances, brutal. In situations that demand seriousness, he is there for it, but he will seize the oppurtunity to add a disobligating comment or be mock and rub some of his cockiness in his opponent's face.
Bio:
Altair had a rather 'rough' childhood. If he could turn back and rearrange things, it would be his first thing to do. But life had taught him differently, life had taught him that turning back and weaping upon the past is not the solution, it will solve aboslutely nothing. God allows no one to turn back and ficks what is broken. It is not how things work. Altair learned that exact phrase unfortunately, the hard way.
Obviously, he had not been the only on that had sadly lost his parents among the war of the third crusade, various youths had lost their parentals and had grown to be a ruthless assassin.
But before becoming what he grew to specialize in this day, he went through hell, and surprisingly survived. He had lost them at the age of 11, the age where your conscious reacts tough and realizes the world increasingly. And worst of all, the age where a young youth would not accept the loss of his beloved ones without them regretting it, though he wanted them to regret it in the depths of hell, their soul rotting by the second.
It was when he had aquired the age of 16. 5 years had passed since the sad deaths, he had spent every day of those lonely 5 years suffering, and training 'till he was literally bathing in his own sweat. He had formed a body worthy of combat, in shape to the point of running kilometers from his enemies and not being caught. Enough to outrun his enemies and with a swiftness to kill his enemies with no trouble. He perfectioned his sword skills, any kind of blades.
He enforced his movements and signature moves. Soon enough, at the age of 16, he could kill a man aged of several years older than his own with no effort used or demanded. He could kill an imperial guard of the city, though he would not surge out of this fight victorious with at least one scar. A few occupied throughout his body, mostly his back and legs. As well as arms.
From that day, where he had gained skills capable of assassinating, he had murdered the gang of soldiers that had killed his parents. He had left all of them weaping on the ground, deceased from a loss of too much blood, causing sufferering. The sensation of drawing blood had remained in him, as a hobie, as a profession. It is at the age of 18, where he aquired the job and class of an assassin, his rightful way to life. Since, he had met his best friends, his only friends. He had built a group of skilled assassin's, working together and at times apart, it had been his new family, grouped of four members in his group, including himself.
''This city is ours," one, the woman, said defiantly to her companion. It was clear that they were here for business and not for social interaction. In response, the other hooded figure shook his head. "No one has laid claim on this land. It is still open, and my group can come and go as they please."
"Two rival teams of assassins cannot co-exist in one place." A hidden smirk curled her lips at the absurdity of such an arrangement.
"You could leave.''
''So could you.''
A heavy silence saturated the space between the two leaders while they both held their ground in mute obstinacy.
''It's obvious we're going to get nowhere like this," the man said finally. "How do you propose we resolve this conflict?"
''We could fight right now, but I doubt that would help." She paused, head tilted slightly to one side as though listening to an idea whispering in her ear. "Perhaps we should forgo violence for another route. I'd like not to lose the few skilled assassins I have over a superfluous argument. Why don't we, then, set each of our teams against each other in a thief’s war game?"
The cloaked man listened to her proposition in silent contemplation before giving a quick nod of his head.
''Agreed. The winner claims the city. The loser leaves." He held out his hand, and she took it briefly before they pulled apart.
''I'll go now to inform my team of the rules of engagement," she said. "Once I leave, this truce is terminated. The next time we meet, it shall be as enemies." She turned to go but hesitated.
"May the best team win.''
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The 12th century, amidst the chaos of the 3rd crusade, a brotherhood of warriors rose to power. Shrouded in secrecy, feared by their ruthlessness, they alone would save the holy land. Or destroy it... they were... The Assassins!
Saint-Jean-d’Acre yet to be ruled, though two teams of lethal assassins claiming it at once causing an increasingly growing dispute, unreasonable opponents, two leaders launch a war game within the city to fore claim it rightfully theirs.
In the ancient medieval era, assassins were considered more than street rats; they were a noble class though persistent and at times yet not so noble. Living hidden within their own mystery, secrecy and causing fear camouflaging their whole lives, they were the unknowns.
Now that they have set their minds on this ‘war game’, it was time to set it in action. Not wanting to lose any of their worthy soldiers, this is a war where you capture the opponent. You fight first and then prison your foe. Using the city as an arena, entirely in the palm of your grasp, the team destined to surge out victorious is destined to own the city.
Each assassin in their youth was trained differently for the profession. Though each well taught the sacred arts of a combat style used by an assassin both when chasing and silencing their prey, and very lethal in combat, easily to outdo an enemy with pour fighting skills. They adopt the style in combat of a specific animal. They must think as that animal, act as that animal and most of all, and hunt down their prey, as that animal would. Making similar attacks and movements of a specific animal is a manoeuvre very difficult to manipulate but ruthless when achieved.
They will use the top of their skills to outdo their enemies, but which team will win?
The Thief Lord's Team: Angels of Death
Thief Lord: 'Eagle of Death' the Leader
Prince Sasuke: Grimmjaw' the Co-Leader
getblazedordie- 'Ghost Tiger'
Princess Sakura- Venom
The GuardianOfHearts's team: Shadow's Flight
GuardianOfHearts: Rhapsody Sayre the Leader
Absolution Fear- Farrah "Triheart" Aluris
Rules
-No pplaying nore godmoding as well as flaming
-Post ''May the best team win'' above your template
-GoH and I are the leaders of both groups
-Yes I know this is a fighting rp but I don't want any problems with it
-Any questions, write it as a OOC above your template or pm GuardianOfHearts or myself
-GoH and I reserve the right to neglate your template, this is a literate rp
-Not because the subject interest you, you join, you need to read the plot first for specific details that I will notice if you have read or not
-There will be three assassins per team, exculding the leaders, 6 people can join
-Your Age has to be over 18
-Have fun
Template
Name:
Assassin Name:
Age:
Gender:
Team: (GuardianOfHeart's or Thief Lord's)
Appearence:
Combat Style: (which animal)
Weapon/s:
Personality:
Bio:
Thief Lord's template
Name
Altair
Assassin Name
'Eagle of Death'
Age
24
Gender
male
Appearence:
http://i73.photobucket.com/albums/i224/Lord_Zexion/Assassin.jpg The man killing the other. His bottom clothing is white as the top, it finishes as a slightly loose cloak.
Combat Style:
Altair, locks down and mutes his prey as a Royal Eagle. He likes to think as one as he looks up to the eagle. It is majestic and has a very skilled style of chase. Most of its enemies can not escape which he admires and tries to similarize to. He is the kind of assassin that does not toy with his prey. He makes it quick, he will seize any opening oppurtunity to kill his opponent and finish it as soon as humanly possible.
Weapon/s:
The blade mechanism at his wrist, where spider man's webs would squirt. A 3 parts blade folding mechanism. He has a ring on his pink, he twists it by rubbing it the finger aside of it and it comes out. On his left arm. He also has daggers on the brown leather dagger holder which holds four, on his chest. He also has a simple metal blade, sheathed at his waist.
Personality:
Cold, confident, determined, strategic, acrobatic, skilled, mocking and cocky would be the exact words to describe him, though it would make him too similar to many other people containing that kind of personality. He is a very mysterious man. He would rather not speak about himself and remain secret to others. He rarely confides his name, as it could easily end in the hands of his enemies. He would rather for someone not to see his face as not to make himself familiar with anyone. He can be very polite as to the oppsite, if he does not appreicate some one's presence, he will let them know. He can be rude, polite, and in other circumstances, brutal. In situations that demand seriousness, he is there for it, but he will seize the oppurtunity to add a disobligating comment or be mock and rub some of his cockiness in his opponent's face.
Bio:
Altair had a rather 'rough' childhood. If he could turn back and rearrange things, it would be his first thing to do. But life had taught him differently, life had taught him that turning back and weaping upon the past is not the solution, it will solve aboslutely nothing. God allows no one to turn back and ficks what is broken. It is not how things work. Altair learned that exact phrase unfortunately, the hard way.
Obviously, he had not been the only on that had sadly lost his parents among the war of the third crusade, various youths had lost their parentals and had grown to be a ruthless assassin.
But before becoming what he grew to specialize in this day, he went through hell, and surprisingly survived. He had lost them at the age of 11, the age where your conscious reacts tough and realizes the world increasingly. And worst of all, the age where a young youth would not accept the loss of his beloved ones without them regretting it, though he wanted them to regret it in the depths of hell, their soul rotting by the second.
It was when he had aquired the age of 16. 5 years had passed since the sad deaths, he had spent every day of those lonely 5 years suffering, and training 'till he was literally bathing in his own sweat. He had formed a body worthy of combat, in shape to the point of running kilometers from his enemies and not being caught. Enough to outrun his enemies and with a swiftness to kill his enemies with no trouble. He perfectioned his sword skills, any kind of blades.
He enforced his movements and signature moves. Soon enough, at the age of 16, he could kill a man aged of several years older than his own with no effort used or demanded. He could kill an imperial guard of the city, though he would not surge out of this fight victorious with at least one scar. A few occupied throughout his body, mostly his back and legs. As well as arms.
From that day, where he had gained skills capable of assassinating, he had murdered the gang of soldiers that had killed his parents. He had left all of them weaping on the ground, deceased from a loss of too much blood, causing sufferering. The sensation of drawing blood had remained in him, as a hobie, as a profession. It is at the age of 18, where he aquired the job and class of an assassin, his rightful way to life. Since, he had met his best friends, his only friends. He had built a group of skilled assassin's, working together and at times apart, it had been his new family, grouped of four members in his group, including himself.
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