Name: Cid V
Nickname: The Knight
Gender: Male
Age: 23
Persona:
"What do you know of freedom!? It'd be the very first thing you'd strip away from us if you had everything your way. I will not allow that! Not now, not ever!! It's our fate to bow before you and accept your rule? Of all the bullshit I've heard in my life, that tops the list! We'll stand, we'll fight and we will succeed! And the person who stands before me and says "you have no chance" is the bigger fool. Because if that really is our fate then I'll crush that fate and you along with it!"
—Cid to Averian
Cid has repeatedly shown himself to be and been described by others as a complex man, mainly because he completely disregards any and all rules and prefers to live as he dictates. He believes passionately that everyone is born free and should do and say what they want to; no exceptions. He has even gone as far as to say that remaining silent when you have a view or a conflicting opinion on a matter is the easiest way to crush your own willpower, because he argues that the only thing it creates is submission. That's why he speaks his mind so casually and also why he encourages others to as well, even should he be speaking to the greenest recruit or the wealthiest noble. The personal view that everyone is born free is quite dear to him as well, as he prefers his own freedom rather than being shackled by fate, stating anyone can change their future. All they have to do is make the decision to try and they already have. This singular belief has allowed him to alter not only his own fate in the past, but that of his family. Cid literally took twenty years worth of mistakes and placed the weight and consequences solely on his own shoulders, once having stated that a lesser man would've been crushed by such a burden.
Due to this belief, coupled with his belief that everyone should be free to do as they please, Cid doesn’t care what he says to others and often speaks his mind well aware of the consequences such an action may bring.. He even remarked as a child that he would "kick the king's ass". This gives him a disrespectful attitude in the eyes of others, though nothing could be farther from the truth. Cid's interpretation of freedom lends him the notion that everyone is equal, regardless of blood or rank, their birth be damned. As such he treats people the way he would like them to treat him in turn, hinting at his personal beliefs even further. In addition he is caring by his very nature.
Cid has a very calm and collected mentality, yet he can become very intense and serious if given the right provocation. Despite being a kind person in battle, he is ruthless and shows no mercy when facing an opponent he finds worthy. He is a very polite and respectable person who in turns shows respect to most. Cid often keeps a smile on his face even when fighting. But when particularly annoyed or upset, he turns cold and attacks his opponent mercilessly.
Cid always enjoys a good brawl, especially when it means he can test his abilities, or whenever the opponent seems to be a good challenge. He is highly confident in his abilities as rarely do taunts such as those often spoken by any of his opponents faze him. Despite his carefree attitude, however, he can be merciless toward those who can't judge differences in power becoming angered when a much weaker fighter continued to try to fight him despite having their body severely injured already. Cid has also demonstrated that he is perceptive when it comes to people's mental and emotional state, especially in regards to those that he is around on multiple occasions such as Dante, being able to tell what his best friend is thinking in the midst of battle from a simple glance and acting on it. Cid an will often become much more confident and reckless whenever his friends are near, although he has the strength to back up his confidence.
Appearance:
The Knight
Weapon(s):
LightBringer - As one would expect a knight to wield a sword, Cid has a blade that is golden in the middle with silver edges. Its hilt is covered in red bandages and has an odd sort of "ring" right above to the hand guard. Elder Magic effortlessly flows within it causing the metal to gain a considerably leap in strength. The compatibility of the magic and blade give it an untold force, slicing through various metals with ease and tearing apart magical forces to an extent. LightBringer shares a special link with Cid and grows stronger along with him - the blade leeching off of his mana reserves in order to grow in power,
A key trait of LightBringer is it's ability to absorb forces of darkness, manifesting it to light for his weaponry, bearing the power to use this light for various means. Using it to increase the cutting and piercing power in his weapon itself, or channeling into it's wielder, absorbing into them: granting them more mana and providing light healing to his injuries. One of the key traits of the Shadow Absorption is that it can absorb abilities such as Gravity, taking away it's power and drastically increasing it's own uses. Lest it be known that Light Bringer cannot enhance itself off of Cid's own magic but, it can return his mana to him.
Innate Abilities:
Expert Swordsmanship Specialist: Cid is a swordsman of masterful caliber despite not being "classified" as a master. He has the skills needed to keep up with most high-leveled swordsman, at the least in the terms of sheer skill. Yet it is his slightly lacking physical abilities that bring him down. Regardless, Cid's style is an agile and very active style. He doesn't use an aerial-oriented style, but rather simply moves as a snake would through the ground. Mimicking an opponent's moves with his own, he parries and counters, twisting and turning, he uses his powerful swords in battle with expert skill. Although his skill is truly very high, he has a single flaw, which is inexperience. He is unable to keep up with swordsman who have been fighting for years on-end, considering the amount of experience a masterful swordsman possesses, they are able to alter their movements in only a moment, causing a disruption in Cid's own movements, thus, preventing him from being able to defeat them. Regardless, his skill in swordsmanship has high expectation.
Physical Superiority - Through training as a Dark Knight, Cid has surpassed the physical limits of a mortal human. First through intense training allowed him to reach the peak physical limits of a human. Magic was then attuned to his body to help stem a more powerful increase far past Cid's limits into moderate degrees of superhuman abilities. The attunement of magic was only used to increase to his abilities throughout his training so, interfering with his mana does not inhibit his physical abilities.
Superhuman Strength: Cid's strength is one to be noted. He is able to catch strikes from officers of a much larger stature, and throw them away, all with a single hand. His sword strikes can cause even steel structures to be broken down (this is coupled with the strength of his blade). He is also able to create minor shock waves when slicing the air, another indication of his strength.
Superhuman Speed and Agility: Cid is in possession of a naturally lithe frame. Making him perfect for maneuvering through small areas of space at high speeds, and his high leg strength gives him the ability to use acrobatics without much effort. He is also shown to use this speed and agility very effectively in combat and the usage of his own fighting style, making for a deadly combination.
Superhuman Durability: Cid possesses an inhuman amount of durability against almost any type of injury. Regardless of what it is, whether it be from physical all the way to elemental, Cid is able to stand up against it, and surpass it. This comes from his drive in battle which causes him to continually fight against his opponent, until they have suffered excruciating pain. However, even Cid recognizes the limits of his tolerance.
Superhuman Endurance: Cid also possesses remarkable endurance. Battling on for continual periods of time regardless of injuries, and possesses enough stamina to fight for extended periods of time.
Magic:
Warp: Rather than being an ability in and of itself, Warp is a spell taught to every single Dark Knight initiate during the early years of their training; and from then on they refine it. When a Dark Knight uses Warp it instantly vanishes in a puff of black smoke, before quickly reappearing at to any desired spot within range. The movement is very quick; and the spell is highly unsettling, to the degree that only the most seasoned and experienced Dark Knights can follow up their warp-movement with an attack, much less another spell or ability.
Darkness: The trademark ability of all Dark Knights is referred to with many names, Soul Eater, Shadow Wave; but by far the most common is simply Darkness; and it sums up the effects of this technique perfectly. Unlike most other supernatural abilities, this ability does not draw upon mana for power, but instead saps its users life-force in direct proportion to the intensity of the effect. When invoked, the power takes the form of a cold, cloying miasma of greasy darkness that emanates outwards from the Dark Blade of Knight in a powerful wave of twisted energy, anyone hit by this wave of shadows are instantly subjected to acute weakness, sickness and - due to the cold, unforgiving nature of the technique, powerful cold damage, which in turn can lead to frostbite.
Dark: The first spell he had learned after accepting the Rite of the Wizard, Dark is a very common spell among magic wielding Dark Knights and is normally the most used because of its elemental nature. Using Aether to draw out magical forces, Cid is capable of materializing darkness in a tangible form and subsequently manipulating it through his fine control over Aether. Normally he is seen using it as a means of simultaneous attack and offense, manipulating it in a manner similar to weaponry. However; constant drain on his magical reserves leaves him to use this sparingly, but cleverly nonetheless.
Osmose: A spell that conjures the forces of Elder Magic, using your own mana in order to replenish Cid's own reserves. It is one of the basic spells of the Arcanist and one of the Cid's own delight, along with its enhanced versions. Cid is capable of using this spell repeatedly and against at the most two individuals at any given time.
Drain: A spell that conjures the forces of Elder Magic in order to sap an enemy's very life-force and replenish Cid's own. It is an advanced spell which takes a significant amount of time to competently cast. Cid is known to have grasped the foundations of the spell, and is beginning towards its mastery.
Potent Venom: Whenever Cid strikes an enemy, he will douse their wounds with a venom, slithering off of his blade as a viscus fluid. Immensely noticeable, the poison engulfs the blood cells in a foe's body, changing first in color... a healthy red to a necrotic black. The poison will eat away at the foe's bloodstreams, channeling quickly with the ample use of piggy backing on the host's own white blood cells, making repeated strikes from the poison to rapidly increase the speed of the toxicity and slowly draining the foe of their oxygen-fed life source. Tragically misread as a toxin one must counter act with an antidote, only white magic may cure it: as any anti-venom known to man is nothing akin to a magical-based hemotoxin.