well after reading every article i could find on the triange button.heres the best info i could find
(plz note this is for people who don't know)
quote from gamespot.
A new addition is the reaction command option, which is triggered by certain actions of your enemies. When a reaction command is available, you'll see both the name of the command on the top of your onscreen battle menu (such as "bat battery") and a green triangle flashing from your foe. If you hit the triangle button at the right time, you'll be able to pull off some kind of cool move. Using reaction commands, we were able to execute some crazy aerial spinning attacks that we used to wipe out crowds of enemies. These came in really handy during the two boss battles we had the chance to experience.
The first boss we fought was in Mulan's world, and it was a giant Chinese dragon heartless that used powerful lightning magic. To defeat the dragon, we had to get up on its head and smash away at its two horns, which were the source of its power. This was not an easy task, considering the boss was constantly flying over the temple courtyard where the fight took place. The passage of its great wings caused wind vortices on the ground that we could use to boost our jumps with reaction commands to try to land on the back of the beast. Additionally, we could avoid getting tossed off by using reaction to clutch one of the dragon's tall spine ridges as it flipped in the air. If we got caught on the ground as the creature swooped toward us, using the reaction command at the right time let Sora duck dramatically so the monster passed harmlessly overhead.
The second boss we fought was one that will be familiar to those who played the original Kingdom Hearts: Cerberus, Hades' huge three-headed lapdog. Attacking the three toothy heads for long enough put Sora in a position where he was able to brace himself on two of the heads. Then we used reaction commands to knock the center head in the air, leap high, and deal that head a crushing blow. From the amount we played, it seems obvious that reaction commands are going to be a critical part of fighting in Kingdom Hearts II.
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this is sora ducking after you hit the triangle button when the dragon flys low.notice the triangle icon is still there.
thats becuase you can hit trianlge again to do a sorta rangnorok type attack(witch out the fire beams) and knock the monster strait in to the air.this is what it looks like after he lands.
(plz note this is for people who don't know)
quote from gamespot.
A new addition is the reaction command option, which is triggered by certain actions of your enemies. When a reaction command is available, you'll see both the name of the command on the top of your onscreen battle menu (such as "bat battery") and a green triangle flashing from your foe. If you hit the triangle button at the right time, you'll be able to pull off some kind of cool move. Using reaction commands, we were able to execute some crazy aerial spinning attacks that we used to wipe out crowds of enemies. These came in really handy during the two boss battles we had the chance to experience.
The first boss we fought was in Mulan's world, and it was a giant Chinese dragon heartless that used powerful lightning magic. To defeat the dragon, we had to get up on its head and smash away at its two horns, which were the source of its power. This was not an easy task, considering the boss was constantly flying over the temple courtyard where the fight took place. The passage of its great wings caused wind vortices on the ground that we could use to boost our jumps with reaction commands to try to land on the back of the beast. Additionally, we could avoid getting tossed off by using reaction to clutch one of the dragon's tall spine ridges as it flipped in the air. If we got caught on the ground as the creature swooped toward us, using the reaction command at the right time let Sora duck dramatically so the monster passed harmlessly overhead.
The second boss we fought was one that will be familiar to those who played the original Kingdom Hearts: Cerberus, Hades' huge three-headed lapdog. Attacking the three toothy heads for long enough put Sora in a position where he was able to brace himself on two of the heads. Then we used reaction commands to knock the center head in the air, leap high, and deal that head a crushing blow. From the amount we played, it seems obvious that reaction commands are going to be a critical part of fighting in Kingdom Hearts II.
____________________________________
this is sora ducking after you hit the triangle button when the dragon flys low.notice the triangle icon is still there.
thats becuase you can hit trianlge again to do a sorta rangnorok type attack(witch out the fire beams) and knock the monster strait in to the air.this is what it looks like after he lands.
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