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- Feb 6, 2016
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During the last weeks I have been wondering how the developers can implement the functions of the DualSense in KH? Especially the adaptive triggers and the haptic feedback.
I mean in KH we don’t have classic weapons like shooting guns nor bows and arrows. And we also control the Keyblades with the X button, but not with L2/R2.
What do you think about that? What can we expect from KH on the PS5?
I’d really love if they implemented the adaptive triggers and the haptic feedback but I can’t imagine HOW they could do that in KH.
Maybe in a Yozora game?
I mean in KH we don’t have classic weapons like shooting guns nor bows and arrows. And we also control the Keyblades with the X button, but not with L2/R2.
What do you think about that? What can we expect from KH on the PS5?
I’d really love if they implemented the adaptive triggers and the haptic feedback but I can’t imagine HOW they could do that in KH.
Maybe in a Yozora game?