A0ge: 24
Gender: Female
Weapons:
Sword of Asi: A sword crafted from various metals across the galaxy and realms. This sword has seen coutless battles with Shlay. It's almost as if it has a will of its own. It's seems to dislike heartless and beings of such caliber, but quivers in the presence of a Keyblade. The blades connection to threads of reality allow it to see the intent of a person upon being wielded by it.
Insignia: Shlay has Insignia on several locations of her body. Two on each sleeve and glove, one under each foot, and one on her back. These markings allow her to utilize an enhanced version of her arts, through that location. The insignia grant her body a very finite boost in her connection to elemental substances and the circulation of her chi energy. Naturally, she can command both through either side of her body, but the majority of the insignia are only half of the whole insignia, which resides on her back.
Cloak of Wisdom: Her cloak has an insignia on each arm that boost the circulation of her chi energy whenever she uses her praise ability. On the back there is a complete version of the insignia, which boost her magic level, chi energy, and connection to her environment upon use of her praise ability to the third level.
Gloves of the Magic Arts: The gloves on each hand have matching insignia that raise her magical abilities upon use of her praise ability.
Boots of Diligence: Each boot has an insignia on it that enhances her connection to her environment.
Abilities:
Praise: Shlay asks the great deities watching over the balance of the universe for a boost in abilities. This can be done through three different manners, each of which escalating in solidity and harmonious discord. The longer the prayer the stronger and longer the boost.
1.) Breath: Through briefly focusing on the flow of her body's energy Shlay can call upon the use of her insignia on a level one scale. This boost can vary from one really strong punch, to upgrading her fire to fira. This level is ended as soon as the action is commenced, and mostly a social thing.
2.) Festival: The second level of praise is always utilized in session with an incantation. The longer the incantation and stronger the emotions she puts into it, it rises the stability, as well as the immensity of the boost, and is a sustained activated. It gives her body an all around permanent version of the first boost. It ends by thanking the Gods and closure of the prayer session.
3.) Psalm: Her third level of praise is done through incantation and strict ritual guide lines. This form of praise usually requires the construction of another insignia, very particular words and phrases, and must be activated through either her magic insignia, or chi insignia. This power has only been talked about through her sword, but is said that the powers are given to the activator and are only effective while in the surface area of the insignia.
Magick: Shlay knows the most primitive form of magic. She may manifest her own elemental prowess, or existing elements around her. She can control all first level magic skills as if they were her own.
Kinesis: Shlay can control inanimate objects in her immediate touch, from levitation to shooting it. The insignia enhance the drive of her chi energy, allowing the destruction to be enhanced. It was forbidden to utilize these abilities on living structures. The arts where said to be lost with the hands of time, due to their destruction.
Portals: Allowing her to travel from world to world, Shlay may conjure light portals by utilizing the insignia on her left side and her back.
Appearance: Shlay
Personality: At heart she is a warrior that has often been accused of being a guy. Throughout her life she has been continuously misunderstood as heartless. Due to her understanding the effects of her blade, she hides her emotions from others, and often shy's away from human touch. She relies heavily on her comrades being able to handle themselves in situations, and does not show sympathy in most occasions. Though she barricades herself in a fortress of indifference, she is actually a calm girl, afraid of losing a loved one
Bio: She was born in Agrabah. Raised in a street rat gang know as the Badges, Shlay followed no rules and roamed the streets with one mission. Survive. Though the badges had nothing they had compassion, honor, and most of all each other. They followed a strict code and stood for justice. Only taking from those who took from others. Since she was a girl she was made to be strong, but her lean physique made her the distraction of every heist. Upon the age of 12 they learned of the cave of wonders. The Badges ventured into the depths of the cave and fell into the pits. In an instant, childhood friends where split by the hands of fate. When Shlay awoke she found her way through the caves and found a room with a dark portal. She roamed through the portal and ended up in the Land of Dragons. Being a 12 year old with the body of an 18 year old, she was raised as a soldier of a small rebel remnant of the Hun. While in the mountains the Hun where pillaging the caves and ran into a Taoist group. These Alchemist killed them all and spared the girl. Their spiritual intuition could tell that she was scared of this new world, and they kept her away from society, teaching her the wonders of their Religion, Alchemy, and Spirituality.
By the ripe age of 18 she had come to know all there was to know about their spiritual knowledge. Though she misunderstood the religious tip, she was able to at least learn the foundation of that and alchemy. Upon reaching true adulthood, she told them she was ready for the world and was given her blade and garments. The next 4 years of her life, she was a soldier of the Emperors army. She utilized this time to hone in on her martial arts. At the end of this time she became the leader of an elite squad of 20, and gained the trust of her comrades. Little did they know, her sword would soon regain consciousness from the years of blood shed. During the 5th year her squad became the shadow of the emperor, due to her sudden incline in abilities. Upon raiding an enemy stronghold, hidden within a village, they where ambushed and she lost herself to her sword for the first time. Upon awakening she was atop the emperors castle with no one in sight.
Within the next few days she was told that her team was slaughtered by some monster and the enemy stronghold had been apprehended. She was then moved to a smaller team of 5. Under the management of their leader they where sent on various missions similar to the the one before she blacked out. During these missions her sword began to have a faint quake, and after these missions she had dreams of her squad killing citizens and raping women. As the dreams progressed she finally heard the voice of her sword. It called to her, "Blank..." After her next mission she knew this dream would solve the mystery of her teams death. After she awoke from the dream, she knew that she had slaughtered her team, but she did not feel guilty. Seeing things through the emotion of the sword, she almost felt glad. She despised criminals like that and began to long for her old street rat comrades. Shlay decided on her next mission she would leave the Army found her way back to the monks to strengthen her magick ability, as well as learn about the sword. They taught her the sacred art of constructing light portals, and the simplicity of the elements, within several weeks, but shun her from ever coming back. She was given no answers about the sword and was forced to walk her path alone.
Other: Likes cats, clear skies, and knows the lyrics to Hakuna Matata, and lastly... "I'll always be there to bring you back!"
Request Completed: #1
_____________________________________________________________
Name: Ventus
Age: 16/26
Gender: Male
Weapon/Abilities:
Wayward Wind
Keyblade Armor / Grown Armor
Fever Pitch: Ventus gains a speed and agility boost. His attack speed has less open spots, and is swordsmanship less stable, but his attacks can reach speeds that streak heat on the wind itself.
Fire Blazer: Ventus's Keyblade gains a fire attribute. His body becomes more resistant to flame attacks. This form allows him to disperse flames from and encircle his body.
Diamond Dust: Ventus 's Keyblade gains an ice attribute. His body becomes more resistant to ice attacks. This form allows him to disperse ice blocks from and encircle his body at will.
Thunderbolt: Ventus's Keyblade gains thunder attribute. His body becomes more resistant to thunder attacks. This form allows him to disperse lightning bolts from the tip of his keyblade, rather from the sky.
Cyclone: Ventus's Keyblade gains wind attributes. His body becomes more resistant to magical damage. This form allows him to disperse aero magic at will.
Appearance: Ventus / Grown Ventus
Personality: Ven
Bio: Go Here^^ (I have no clue how to awaken him haha Maybe Sora?)
Other: Just woke from slumber. (So... Grown or Same state? Think he would grown like Sora in the chamber, or nah?)
Gender: Female
Weapons:
Sword of Asi: A sword crafted from various metals across the galaxy and realms. This sword has seen coutless battles with Shlay. It's almost as if it has a will of its own. It's seems to dislike heartless and beings of such caliber, but quivers in the presence of a Keyblade. The blades connection to threads of reality allow it to see the intent of a person upon being wielded by it.
Insignia: Shlay has Insignia on several locations of her body. Two on each sleeve and glove, one under each foot, and one on her back. These markings allow her to utilize an enhanced version of her arts, through that location. The insignia grant her body a very finite boost in her connection to elemental substances and the circulation of her chi energy. Naturally, she can command both through either side of her body, but the majority of the insignia are only half of the whole insignia, which resides on her back.
Cloak of Wisdom: Her cloak has an insignia on each arm that boost the circulation of her chi energy whenever she uses her praise ability. On the back there is a complete version of the insignia, which boost her magic level, chi energy, and connection to her environment upon use of her praise ability to the third level.
Gloves of the Magic Arts: The gloves on each hand have matching insignia that raise her magical abilities upon use of her praise ability.
Boots of Diligence: Each boot has an insignia on it that enhances her connection to her environment.
Abilities:
Praise: Shlay asks the great deities watching over the balance of the universe for a boost in abilities. This can be done through three different manners, each of which escalating in solidity and harmonious discord. The longer the prayer the stronger and longer the boost.
1.) Breath: Through briefly focusing on the flow of her body's energy Shlay can call upon the use of her insignia on a level one scale. This boost can vary from one really strong punch, to upgrading her fire to fira. This level is ended as soon as the action is commenced, and mostly a social thing.
2.) Festival: The second level of praise is always utilized in session with an incantation. The longer the incantation and stronger the emotions she puts into it, it rises the stability, as well as the immensity of the boost, and is a sustained activated. It gives her body an all around permanent version of the first boost. It ends by thanking the Gods and closure of the prayer session.
3.) Psalm: Her third level of praise is done through incantation and strict ritual guide lines. This form of praise usually requires the construction of another insignia, very particular words and phrases, and must be activated through either her magic insignia, or chi insignia. This power has only been talked about through her sword, but is said that the powers are given to the activator and are only effective while in the surface area of the insignia.
Magick: Shlay knows the most primitive form of magic. She may manifest her own elemental prowess, or existing elements around her. She can control all first level magic skills as if they were her own.
Kinesis: Shlay can control inanimate objects in her immediate touch, from levitation to shooting it. The insignia enhance the drive of her chi energy, allowing the destruction to be enhanced. It was forbidden to utilize these abilities on living structures. The arts where said to be lost with the hands of time, due to their destruction.
Portals: Allowing her to travel from world to world, Shlay may conjure light portals by utilizing the insignia on her left side and her back.
Appearance: Shlay
Personality: At heart she is a warrior that has often been accused of being a guy. Throughout her life she has been continuously misunderstood as heartless. Due to her understanding the effects of her blade, she hides her emotions from others, and often shy's away from human touch. She relies heavily on her comrades being able to handle themselves in situations, and does not show sympathy in most occasions. Though she barricades herself in a fortress of indifference, she is actually a calm girl, afraid of losing a loved one
Bio: She was born in Agrabah. Raised in a street rat gang know as the Badges, Shlay followed no rules and roamed the streets with one mission. Survive. Though the badges had nothing they had compassion, honor, and most of all each other. They followed a strict code and stood for justice. Only taking from those who took from others. Since she was a girl she was made to be strong, but her lean physique made her the distraction of every heist. Upon the age of 12 they learned of the cave of wonders. The Badges ventured into the depths of the cave and fell into the pits. In an instant, childhood friends where split by the hands of fate. When Shlay awoke she found her way through the caves and found a room with a dark portal. She roamed through the portal and ended up in the Land of Dragons. Being a 12 year old with the body of an 18 year old, she was raised as a soldier of a small rebel remnant of the Hun. While in the mountains the Hun where pillaging the caves and ran into a Taoist group. These Alchemist killed them all and spared the girl. Their spiritual intuition could tell that she was scared of this new world, and they kept her away from society, teaching her the wonders of their Religion, Alchemy, and Spirituality.
By the ripe age of 18 she had come to know all there was to know about their spiritual knowledge. Though she misunderstood the religious tip, she was able to at least learn the foundation of that and alchemy. Upon reaching true adulthood, she told them she was ready for the world and was given her blade and garments. The next 4 years of her life, she was a soldier of the Emperors army. She utilized this time to hone in on her martial arts. At the end of this time she became the leader of an elite squad of 20, and gained the trust of her comrades. Little did they know, her sword would soon regain consciousness from the years of blood shed. During the 5th year her squad became the shadow of the emperor, due to her sudden incline in abilities. Upon raiding an enemy stronghold, hidden within a village, they where ambushed and she lost herself to her sword for the first time. Upon awakening she was atop the emperors castle with no one in sight.
Within the next few days she was told that her team was slaughtered by some monster and the enemy stronghold had been apprehended. She was then moved to a smaller team of 5. Under the management of their leader they where sent on various missions similar to the the one before she blacked out. During these missions her sword began to have a faint quake, and after these missions she had dreams of her squad killing citizens and raping women. As the dreams progressed she finally heard the voice of her sword. It called to her, "Blank..." After her next mission she knew this dream would solve the mystery of her teams death. After she awoke from the dream, she knew that she had slaughtered her team, but she did not feel guilty. Seeing things through the emotion of the sword, she almost felt glad. She despised criminals like that and began to long for her old street rat comrades. Shlay decided on her next mission she would leave the Army found her way back to the monks to strengthen her magick ability, as well as learn about the sword. They taught her the sacred art of constructing light portals, and the simplicity of the elements, within several weeks, but shun her from ever coming back. She was given no answers about the sword and was forced to walk her path alone.
Other: Likes cats, clear skies, and knows the lyrics to Hakuna Matata, and lastly... "I'll always be there to bring you back!"
Request Completed: #1
_____________________________________________________________
Name: Ventus
Age: 16/26
Gender: Male
Weapon/Abilities:
Wayward Wind
Keyblade Armor / Grown Armor
Fever Pitch: Ventus gains a speed and agility boost. His attack speed has less open spots, and is swordsmanship less stable, but his attacks can reach speeds that streak heat on the wind itself.
Fire Blazer: Ventus's Keyblade gains a fire attribute. His body becomes more resistant to flame attacks. This form allows him to disperse flames from and encircle his body.
Diamond Dust: Ventus 's Keyblade gains an ice attribute. His body becomes more resistant to ice attacks. This form allows him to disperse ice blocks from and encircle his body at will.
Thunderbolt: Ventus's Keyblade gains thunder attribute. His body becomes more resistant to thunder attacks. This form allows him to disperse lightning bolts from the tip of his keyblade, rather from the sky.
Cyclone: Ventus's Keyblade gains wind attributes. His body becomes more resistant to magical damage. This form allows him to disperse aero magic at will.
Appearance: Ventus / Grown Ventus
Personality: Ven
Bio: Go Here^^ (I have no clue how to awaken him haha Maybe Sora?)
Other: Just woke from slumber. (So... Grown or Same state? Think he would grown like Sora in the chamber, or nah?)
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