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stickxkeyblade

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Mar 11, 2005
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A happy universe filled with bunnies.
Website
stickxkeyblade.livejournal.com
Hush, child, for I have no more words left,
No lullabies or promises to keep,
But still I swear I’ll stay beside you,
And save you from the shadows while you sleep;

Seconds passed. Seconds turned to minutes, turned to hours, turned to days, turned to weeks. Those weeks then added up to months, years, decades. Centuries. Time passed. Seconds passed, and the world changed with each passing moment.

The world as we know it has changed.

History is hardly taken into account anymore. It’s all in the hands of the Eternal, except for a few whispers of an ancient, dying soul. And all they can say is, “It used to be better than this.” No more, no less.

Resources dwindled. Economies collapsed. Natural disasters struck the earth like never before. Some believed it to be judgment day. Then, when it all passed, a great silence swept over the earth. The few that survived began to twist and distort over time; in the end, they split into two realities. The first was brought about by the few that made more of their broken world. Naming themselves “the Eternal”, they discovered magic, they coveted what once was, and they grew into holy idols of life and technology. They learned, they expanded, they built giant glittering cities suspended high above the ground as if to rival the very gods themselves.

The second reality, living on the earth down below, consisted of everything else.

Evolution and distorted culture took a toll on the rest of them. Life for them became a fight for survival. Every man for themselves, with larger groups competing with each other for entertainment or simply a greater chance at life. They lived in ruins, hid underground. The darkness twisted their bodies, often resulting in disturbing mutations. Scars and wounds are not uncommon here. The darkness also engulfs the mind, driving them mad, turning them bloodthirsty, sending pangs of sorrow through their souls, and making them hate the Eternals for leaving them to die on this miserable world. They have simply become known as “the Others”, and each and every one of them lives with only one teaching: they are doomed to die.

But darkness only means that there is a light nearby.

There have been rumors down below of a ring that will restore the world to it’s former glory. The earth would once again be green, rivers would flow clear, they could grow food and medicine again. No one knows more, only rumors and speculations. The only ones that would know are the Eternal, and they keep their secrets locked away in the skies…




• OVERVIEW •
we’re gonna go finda whatnow?

The Story

The actual RP thread is RIGHT OVER HERE. ♥

A long time ago, evolution split the human race into two. The first is the Eternal, who are like all high-and-mighty and sparkly and powerful and pretty. The second is the Others, who are just all kinds of messed up. Your mission, should you choose to accept it, is to take on the role of an Other (or perhaps, in special cases, an Eternal) and find the ring to save the world from it’s horrid state. I have very little of this planned out, really, so you’re welcome to insert little slices of plot in when you’d like. In fact, I encourage some fun times through character driven play, not just thread-mod driven.


One thing I will warn you all about, however, is that this RP is going to have an R rating. BUT: this does not give you permission to turn this thing into a pornography. This does not give you permission to turn this thing into a bloodier version of 300. This does not give you permission to swear every other word just because you can. The rating is only there because some of the stuff your characters may run into (or even the characters themselves) can be pretty damn freaky. So I’m allowing some more hardcore content than usual. If you think that might bug you, do yourself a favor and just say no to this one. I’ll make another everyone-friendly RP in the future, promise.

The Enemies
So you just have to find a magic ring, right? Wrong. There are lots of things that can go wrong in between point A and point B. Some examples are Eternals who despise your pitiful existence and view you as lower than dirt, the fact that earth is now a giant labyrinth and deathtrap, monsters that may have once been cute forest animals, running out of food or water, some Others wanting to stop you, kill you, or eat you for dinner, and my favorite… Yourselves, or the other characters around you. Who knows what could happen in a post-apocalyptic world like this?

The Mood
Feel free to be kind of creepy. Kind of twisted. This ain’t a pretty world, and your characters should reflect that. This doesn’t mean you have to be a heartless raving maniac or an horrible monster who’s physical appearance isn’t even logical anymore, but keep in mind that this is a game to be played with just a hint of darkness. If you feel like being bold and playing a pure, pretty, good-and-holy character, hanging out with the Others will likely be their living hell. The Others are lowly creatures that spend most of their life just trying to survive, so don't expect your character to be one of those amazing warrior types. Brawlers and stuff are more usual to the theme, really. :O


• RULES •
they see me rollin’, they hatin’
01.Don’t god-mod, power-play, blah blah blah.
02.Don’t hog the spotlight when roleplaying. It’s cool to be the center of things every once in a while (or else nothing would ever get done!) but if it seems like the story is suddenly all about you and HAS been for a while, I might ask you to step down a bit and let others have a chance.
03.Please, no carbon-copies of pre-existing characters from another canon. You can recycle original characters if you’d like, though.
04.Don’t kill off another person’s character unless you ask first. Because character death is srs business. This also applies to important-seeming NPCs if a player happens to bring one in. If you don’t know, play it safe and ask.
05.Play semi-realistically. While it’s true that magic and demony-properties can make some things pretty unrealistic, really--if you’re punched through a brick wall without some nice forcefield to cushion you, it will hurt. If you are stabbed through the gut during a fight, you can only go so long without passing out due to blood-loss. If you character hasn’t eaten in six days, you should really get on that. Just keep in mind the basics of reality here and there when playing, yeah?
06.This is a very literate RP. If I don’t think your writing is up to par, you don’t play. And just because I accept your character template doesn’t mean that you’re in the home free. I’ll be watching what you write, really. I don’t mean to sound harsh, but you know… A girl’s gotta do what a girl’s gotta do.
07.Please post all your character bro-ha-ha and pre-game questions to this thread. The actual RPing will take place on THIS THREAD HERE. Out-of-character convos are allowed in subnotes on either thread once the game has started.
08.If you have crazy-awesome ideas for the RP but you don’t want anyone to know about it (yet) or if you just want to run something by me to see if it’s okay, feel free to send me a PM with whatever you want. I’m a nice person. Really, I am.
09.If you have read all the rules, put “tango with a mango” somewhere near the top of your template. If you don’t… Well, then, you obviously skipped over the rules.
10.Besides all this… Have fun with this, guys. If you aren’t having fun, it’s not a good roleplay. If you don’t need creepy-wazoo to have fun, you don’t have to feel forced to make your character do creepy-wazoo stuff. It’s all about you guys, so do what’s fun so long as it’s in the rules. :3

• TEMPLATE •
feel free to delete the stuff in green since it's just an explanation

Name: Self-explanatory, I should hope.
Gender: Male, female, both, neither, whatever floats your boat.
Age: This probably shouldn’t be any less than 13, and no more than about 40. Just remember to act more-or-less your age for whatever race you choose.
Race: Are you one of the Others? Chances are the answer is yes. However, I will allow the exception of one or two of the Eternals if you can think of a damn good reason why they’d be hanging out around Others. Eternal-Other mixes are also allowed, but there would be only one in the game. Because really… It’s a very unlikely combination with a bunch of psychological problem’s that’d come with it, I’m sure.
Appearance: You know what this is. I'd prefer if you didn't post a mega-huge picture that stretches out the page. Go into Paint and resize it if you must, please. Or just post a link. Or just type out a description. Or any of the above combined. That's loved too. Keep in mind that you’re allowed to have an Other that isn’t totally creepy looking, but they’ll probably make up for it with creepy in another way somehow.
Weapons: Here's the deal: You can have a total of three weapons and powers. This means you can either have three powers and no weapons, three weapons and no powers, two weapons and one power, or vice-versa. If you have a weapon that gives you a magical power (like a sword that can shoot lightning?) that counts as two slots. Also, a weapon that can change into another weapon also counts as two slots. This is to try and tone down the power-playing a bit. If you don't want all three slots, you don't have to fill them. It's just that three's the max.
Powers: See above. And a note--please don't make your powers super-powerful. I know it sounds stupid, but either make them fairly average-strength powers, weak powers, or strong powers that you will only use if you're like... Say, about to die or something. You know what I mean? Other than that, go wild with what your characters can do. Eternal characters will have WAY stronger magical powers than Others, because the Eternal are a race of freaking godmods.
Items: This is an item or two or three that are very important to your character, and that they take along with them everywhere. It could be something like a journal, a necklace, a charm—but here’s the hitch. If that item has a special power, then it takes up another one of your weapon/power slots, mmmkay?
Personality: What're they like? How do they do around people? Elders? The opposite gender? If they see an adorable puppy on the street, would they hug it? Or kick it? Which one of the seven sins/virtues are they most like? Anything you can think of that describes how your character acts and thinks and feels is wonderful, I’m just giving some suggestions.
Strength: What're they good at? This could be a profession, or just something about them that they can do particularly well. Like luck with ladies, or their knowledge of poisonous plants, or how they're calm under pressure. Creativity abounds!
Weakness: And Mother Nature throws a curve ball. Are they colorblind? Do they constantly trip over their own shoes? Are they so self-conscious that their self-esteem is lower than dirt? Are they really, really, really ugly? Have fun with this one, and remember to play it out sometimes in the RP.
Bio: Their history. None of this "no one knows" business; I need to know that you know what your character has been through and how it makes them up, if you get my meaning. You don't need to write a novel, but write enough to give me a good general picture. You may always write more. :D
Other: Anything else you'd like to add about your character? A theme song? Their favorite food? An odd habit of theirs? You don't have to answer this, but I always think its fun to see what people come up with.

I’ll post my character template in a while, unless one of you wants an example now… Or I get bored waiting. :3


• THE PLAYERS •
'cause that's how we roll

[ GuardianOfHearts ] Talith | 17 | Female | Other
[ Tobuoi ] Chail | 17 | Female | Other (with 25% Eternal in there somewhere)
[ stickxkeyblade ] Nonamé | 18 | Female | Other
[ ozymandius ] Cero Dreizehn | 20 | Male | Eternal
[ Dark Heart 2 ] Deo Mairuda | 36 | Male | Other (with a demony split-personality)
 
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Dark Heart 2

GONE FROM JULY 21-AUGUST 10
Joined
Jun 21, 2005
Messages
1,084
Location
What, are you a STALKER or something?
OOC: Well it seems I've got a 'tango with a mango', so could you save me a spot in this RP? I have to say, it looks very appealing and interesting, and no doubt seems like the best open RP I've seen in a while. I'll try posting up my template this afternoon, so i'll be back, hokay! :OOC
 

ozymandius

New member
Joined
May 3, 2006
Messages
547
Location
G.O.O.D.
I am intrigued. Here's the first part of my template. I will post the rest later.

Name: Cero Dreizehn
Gender: Male
Age: 20
Race: Fallen Eternal
Appearance: Cero

Weapons: Use a magic bass clarinet as both a melee weapon and an instrument with wich to channel magic. By playing magic songs, he can manipulate the forces of reality, time, space, and nature. However, these songs are extremely complex and require a great deal of consentration. Because of this, he tends to play simpler, less powerful songs during smaller fights if necessary.

Powers: Because of his obviously suped-up bass clarinet, he really doesn't have any powers.

Items: He bears a necklace in the shape of an eight-pointed star. It is made from pure emerald and it enables him to sprout wings and fly.

Personality: While not altogether narcissictic, he tends to judge others before himself. He tends have an aloof, brooding air about him. He is trying to break this trend, however. He is absolutely obssed with the downfall of the Eternals and will stop at nothing from making sure that the Others destroy them. He seeks revenge for the attrocities that were comitted to him and his family. He also seeks retribution for the cruelty he imposed upon the others. His sense of justice is stronger than ever, now that he exists with the Others.

Strength: He is a fabulous musician, since he preformed with the Eternal's master musicians. He also displays a knack for electronical equipment.

Weakness: His single mindedness can cause him to not forsee the consequences of his actions. In terms of physical weakness, he is not the most defensive person, so a strong attack can easily harm him.

Bio: An Eternal from the start, Cero had what could be considered an ordinary life in the cities of the Eternals. He was trained in magic and combat, as are all Eternals, and attened the equivalent of public school. He achieved normal grades, except in literature, history, and philosophy, which he excelled at. He grew up and had a typical family. On a routine relic-search among the ruins of Earth's ancient cities, he came across a book that laid bare all of humanity's injustices. Appalled at the cruelty, he appealed to the other Eternals in order to regain contact with the Others. The council told him to forget it, which just made him more determined. Eventually, he hatched a plan to overthrow the Eternal's City government. They caught wind of it and took himn and his family into the torture rooms. Here, he watched his wife and children tortured relentlessly, and eventually die. To him, they burned off his flesh and, instead of mercifully killing him, banished him to live with the others. To hide his gruesome appearance, he binds himself with a cloth wrap, covers the wrap with a trenchcoat and hat, and shields his eyes with sun glasses.

Other: Theme song- Battle of One~ 30 Seconds to Mars
 
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Dark Heart 2

GONE FROM JULY 21-AUGUST 10
Joined
Jun 21, 2005
Messages
1,084
Location
What, are you a STALKER or something?
Name: Deo Mairuda

Gender: Male

Age: 36

Race: Other

Appearance: Deo is a very built, finely toned man, and that means a chiseled body packed with muscle (not to mention power). In height, Deo measures up to about 6'4". He has a very defined face, and has baby blue eyes. He also bears gotee which runs up along his jaw, joining his sideburns. Deo's hair is somewhat shaggy, and is about medium length, not very long, but deffinately not short either. His hair is a dirty blonde/brown-like color. In contrast with most of the Others, Deo's skin has somewhat of a natural tan, making him stand out a bit more in a crowd. His clothing is very simple, for all he wears is a raggedy pair of cloth pants which have have a hint of a light brown color. A rope is tied around the waist to keep them up, so that they don't fall. He also wears a black wristband on his left arm, adding somewhat more to his simple appearance.

Weapons: Scythe -- It is one with a very simple design. It is basically a six foot long durable wooden pole, with a curved blade attatched at the tip, stretching out to about four and a half feet. The metal that the blade is made from, is some kind of rare, unbreakable alloy that Deo had found one day out in the fields, and had decided to make a scythe out of it.

Powers: Raging Flame -- When thrown into great anger, Deo's entire body is covered in fire, yet remains unharmed, while also receiving a extreme boost in strength, almost ten times that of a normal man (because of his build, he's already a bit stronger than most). He then enters a berserk like state, attacking anything and everything in his path (though he still has the mental capability to distinguish the difference between friend and foe). Deo is also given the unique ability to manipulate the fire around his body, as well as any in the surrounding area, in any way he wishes. This also affects his appearance in several ways. Firstly, his muscles bulge, causing the veins to become more visible. His eyes also change to a crimson red color, making him seem more aggressive.

Items: He carries a golden pendant in the shape of a circle, one which holds a picture of his now dead wife and daughter. He usually wears it around his neck, but when not using it as an accessory, he keeps it inside his pocket, or wraps it around his hand.

Personality: Most of the time, Deo is pretty calm, never really showing overloads of emotion. He does, however, have a very kind and caring heart, and loves those that are dear to him. He is very friendly with people in general, but has a loathing passion for the Eternals. If ever faced with them, he will merely shun them, or assault them if they aggravate him. It is only really at times like that, and during a battle, that Deo shows any true rage or anger, or hostility for that matter. Sometimes he will let his emotions cloud over his judgement, though this is usually a rare case.

Deo is a determined man with a hard working spirit, always finishing everything that he starts. He is the kind of guy that can be labelled as the 'strong silent type', for though he may love to be with people, he really doesn't communicate too often. Having said that, he actually does have a decent sense of humor, though he is more likely to chuckle at anything that amuses him, rather than burst out laughing.

Strength: Deo is somewhat of a strategist, always able to think through several possible choices and come up with the right one, even in the deadliest of scenarios. He also has a natural skill for the blacksmithing trade, which is why he was able to create the blade for his scythe.

Weakness: At times he will go into a psychotic state, one which is not from the doing of Syndo. This is because certain things that happen before him may trigger something inside of his mind, bringing back memories of the brutal death and mutilation of his family. In this condition, he is unable to distinguish the difference between friend and foe, attacking any living, breathing thing that he can. He feels barbaric emotions, ones which he cannot control

Bio: Deo was born and raised in the world of the Others, just like everyone else he knew. He led the the same life, same goals, same everything... nothing really set him apart from the rest of the crowd. At least not until his family was brutally tortured to death, and then mutiliated in front of his very eyes. They had merely been in the wrong place at the wrong time, and that is why the damned Eternals came to beat them. They didn't really need a reason, actually. As long as you were in their presence, they could do as they wished with you.

Deo managed to escape the grasp of the Eternals with the help of some Others who had snuck up on the monster and killed him from behind. Unfortunately they did not come early enough to save his family, thus leaving Deo in a state of sorrow. He also began to get a psychotic mentallity, one which made him go insane if certain parts of his mind were triggered, causing him to enter barbaric behavior. These holes in his heart, as well as his dark feelings, called out to the spirits that dwell not in the real world... but the Hell that awaited them after. Yes, this opened up a door to the darkness... one which Syndo was able to enter.

Syndo was an enigma, that was for sure. Deo had no idea how the bloody beast even got inside him, but it managed to sneak through. Now he had to live with not just his own tormented soul, but now another. Things only grew worse from there, and when people found out about his little 'secret', they began calling him 'The Warrior of the Damned'. This did not cause any of them to pull themselves away from Deo, but they always seemed a bit weary around him. Syndo usually remained inside of Deo's head however, so the Others never really had to deal with the demon first hand. Through the years, they began to have a loathing respect for each other, one that sustained them with each other as their lives went on.

One day, a friend of Deo's was griping about breaking his blade, and not having anyone around to fix it. Deo offered to reconstruct it, and in no less than a day, that is exactly what he did. Somehow Deo had picked up a knack for blacksmithing, through on way or another, and he had never done anything like that before. It didn't matter to him, however, because now whenever someone needed weapon repairs, he was the one that everyone went to.

Deo now lives his life within the capital Other city, still living in the past of his family's death, though never really showing it. He's also noticed that Syndo has been acting up a lot more than he usually did. Deo had questioned him about it, but he simply denied that anything was wrong. Deo always knew when someone was lying... even a demon. Something was going to happen soon... for better... or for worse...

~~~~~

(Deo also has a demom/evil spirit within him, a split personality if you will, however that doesn't mean he gets more powers or weapons. It just changes his character, as well as the aura that surrounds the body's presence.)

Name: Syndo

Gender: Seems to be male

Age: ???

Race: Other??? (Could be the spirit of an Other with a twisted mind in tormentation, or could possibly be a demon)

Appearance: Has Deo's appearance, however when Syndo becomes the dominant presence within Deo's mind and soul, his eyes change to a deep purple, and black tatoos run down his entire arms, starting from his shoulers, ending at his wrists.

Weapons: Has Deo's weapon

Powers: Manifest Darkness -- Very similar to Deo's 'Raging Flame', however this is much more powerful, and Syndo is able to activate it whenever he feels like it (that is, once he is the one controlling Deo's body). Instead of fire, a dark aura encircles around his body, causing the tatoos on his arms to expand across his entire body. His eyes also change to a pitch black, making them seem dead, or not alive. Using his dark abilities, Syndo can manipulate his dark aura, and use it for his own violent purposes (such as piercing through someone's body, or chocking them to death, twisting their bodies, tearing them apart, etc.).

Items: Has Deo's items

Personality: The demonic enigma has a bloodthirsty behaviour, always seeming to want death, violence, and destruction. It has great malice towards any living creature, but for some reason shows a little bit of concern for Deo and those that are close to him. In a way it is somewhat of a loathing respect, for Deo especially, though why is still unclear. He shows no fear to any entity that stands before him. The only thing that strikes any amount of fear into its soul is light, though it would have to be in a pretty strong concentration to be able to make him flee. He does not take taunts or insults lightly, and will usually instantly kill anyone that annoys him, that is unless he wants to toy with them.

Syndo has a very sick sense of humor, always finding joy and pleasure in the suffering of others. The only emotions that seem to be inside him are anger, hate, malice, fear, or any other dark, violent feeling that can be thought of. There may be more to Syndo then meets the eye, though to everyone else he is nothing but a cold-blooded monster.

Strength: Syndo has strength and speed that cannot be matched by any normal Other, and even some Eternals. He is also able to maniuplate darkness and shadows for his will if he wishes it.

Weakness: Has a natural weakness to the light, but seeing as how the sky is usually clouded over, the sun doesn't do much in this case. Even little bits of light will not do too much harm to him, but if a strong ray of light were to make contact with him, he will bury himself back into Deo's subconcious, allowing him control over his body again.

Bio: It is still unclear as to how Syndo (if that is actually it's real name) entered into this world, or why he did so. It is even more uncertain as to why it decided to enter into Deo's body, when there were so many other weaker, vulnerable, much more submissive hosts out in the world, but for some odd reason, Syndo settled with Deo. Perhaps the enigma's motives will become more clear as time progressess forward...
 
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GuardianOfHearts

Darkrooms and safelights
Joined
Mar 19, 2005
Messages
3,886
Age
32
Location
Sitting inside the viewfinder of a camera, watchin
Can you tango ... with a mango? I can.

Name: Talith

Gender: Female

Age: Seventeen

Race: Others

Appearance: Talith, like most Others tend to be, is very pale from lack of sunlight. She is tall and lean, the latter more from a limited supply of food than anything else. As is characteristic among people who have to fight for their survival on a daily basis, she is strong in a wiry sort of way.
Talith naturally has coppery-auburn hair, though it's often dusty and dulled. It feathers just a little past her ears, as she took a knife and raggedly chopped it short several years ago, seeing as it it just got in the way. Her eyes are large, their blue-grey color usually appearing black in contrast to her blanched skin tone.
Talith is not mutated like too many unfortunate Others, but of course, she has her collection of scars. One thin line runs from just below the corner of her left eye to nearly her ear. Another cuts vertically across the edge of her lips. She has four on her neck, shorter ones, and one long gash across her stomach. Her hands are a mosiac of small scars, as are her feet, and there are several on her legs. The largest is a silver-white burn spreading across most of her back to her right shoulder.
Talith wears scruffy black pants that are a little baggy and too long on her, so she tucks them into her equally scruffy heel-less boots. Her black shirt, however, is a bit tight, though it's just as well otherwise she'd probably get snagged on everything. The cuffs of her sleeves are little more than frays, but the shirt has a ragged hood that she can cover her head with if need be. She considers herself lucky in her wardrobe, seeing as how she scavanged everything.

Weapons: Talith is quite odd in the fact that she carries three weapons, due to her unyielding determination to live, and thus, protect herself. Her first weapon is a thick hunting knife which she found, rusted near the hilt and a bit jagged but otherwise sharp enough. This is strapped to her belt in a sheath that is partially held together by some very ancient duct tape.
The second is a crude spear she made herself, from the sturdiest wood she could rip from crumbling houses, and whittled with her trusty knife. Stuck into that, through a lot of trial and error, is a short and thick metal that, unbeknownst to her, comes from some old blackened kitchen utensils. Altogether, it is just under five feet in length.
The third is her pride and joy, a longbow she found in the same place she aqcuired the hunting knife {in the ruins of a sporting goods store}. She took what arrows she could find and made more. Shooting is the only thing she's actually good at, though she had to learn it by herself; all she can do with her spear and knife are jab, hack, and stab, and hope for the best.

Items: The only two things she regularly carries around are her quiver and bottle, seeing as how you never know when you'll find water. Also, she keeps a stash of trinkets set aside for trade, money being nonexistant nowadays.

Powers: Talith sometimes senses things on a deeper level, almost like precognition. It's unclear whether this will ever develop or not. As of yet, it's nothing special.


Personality: Talith is a fierce, determined young woman, no one to tangle with. She is hell-bent on surviving this ruined mockery of the world and working towards something better. She sets her mind to the practical things, and tries to think any situation through, but also acts impulsively at times. Quixotic by nature, she is not exactly cheerful, but nevertheless optimistic and encouraging. She looks for the good in the bad, always, believing in that silver lining. I'm bleeding profusely but hey! I'm not dead or This place is ugly as shit, but makes for an interesting view.
Talith also keeps a well-developed sense of humor, however caustic or dry it tends to be. She doesn't like to dwell on the horrible things she's seen or done, knowing that if she does, she might very well just go insane. She is contemplative by nature, and comes off as grave and reserved. But though Talith mostly keeps to herself out of necessity, she'll help others when she can.


Strength: Hope, you could say, is her greatest strength. It keeps her from the shadow of madness or despair, believing that one day, things will change for the better ... or at least, she'll be able to stay alive. People seem to naturally look to her for help and encouragement.
Other than that, she holds her ability to stay cool and realistic in high regard, and her ability to fight, which makes it so that she doesn't always have to run and hide.


Weakness: Talith gets a little too reckless at times. She doesn't experience a lot of fear, so it isn't there to give her the sensible caution most people have. If she needs to do something, she'll do it, disregarding the risks. It's even worse if emotions get involved.

Bio: In the hell she had been born into, Talith did not even have the comfort of a supportive family to help her. Her early childhood memories have vague images of someone she knew as her mother. But there was little, if any, maternal warmth that seemed to be involved, more of a sense of obligation. She always acquiesced to anything she was told to do by her, though that was infrequent enough. Mostly she spent her time, then nameless, with the nearby ragged band of other half-feral children. They played in the underground streets, and would spend days scavanging together.

Her two particular friends were twin girls named Talla and Litha, and the three of them were inseperable. When she was seven and her mother disappeared for good, she stayed with them. They claimed a little hovel for their own and stored what trinkets they could find there.

When she was eleven, the trio went above ground one day to do their usual scavanging. Armed with only what pieces of rubble they could throw, they skulked through the abandoned city. But they weren't alone.

Something exploded behind them, and the children were thrown to the ground, dazed and seeing stars. Talith had gingerly felt her bloodied head, huddled against a block of concrete. When she looked up, she had gaped, awestruck, for standing above them was a person so tall, so pure and beautiful that they seemed to glow. Neither of them had ever seen a person who was not marred or mutated, and free of soot and grime. Talith realized that the woman was an Eternal, the people they had only ever heard about, and glimpsed their floating cities from afar.

This vision of loveliness was shattered by the coldly wicked- contempuous expression on the Eternal's face. She raised her arm up, and from her hand there came a ball of fire. Talith barely had time to dodge before it was thrown down at them, and she had screamed and sobbed from that awful heat, though it had only touched her enough to burn through her thin shirt and leave her with a silver-white scar.

With tears in her eyes, she saw the blackened and broken skeletons of her two friends, and the Eternal sneering down at their corpses. Filled with rage, she blindly grabbed onto a strip of long, jagged metal that lay by her foot and leapt at the murderer. She stabbed the Eternal, again and again, until the body lay amidst the rubble in pooling blood, spine ripped open by the little Other's vengeful attack.

Still sobbing and covered in blood, she had fled back underground, and from then on had taken the name Talith, in honor of her dead friends. She stills feels guilty over their deaths ... but time moves on, and she along with it, forging her makeshift weapons and her makeshift live and vowing to never be brought down in the same way.

Other: Theme song ~ Stand My Ground - Within Temptation


{ <3 Totally done now. }
 
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Tobuoi

Who's that girl?
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I haven't roleplayed in months. And tango with a mango, you say? I have a parrot named Mango and let me tell you, he's far too stupid to tango. Now Kiwi on the other hand...XD

I see you've made yet another delightful original RP..."and there was much rejoicing: yay..."

*will attempt to finish this before The Office at eight...*

Name:
Chail
Gender: Female
Age: 16
Race: "Other", approximately 25% "Eternal".
Appearance: Chail is rather petite, standing at about five feet tall. She has a bit of bulk to her, though, as needed to survive in such a harsh world. Her eyes are dark blue and her shoulder-length hair blonde, usually tied back. Being brought up as an Eternal for a portion of her life, Chail has not been as physically battered and beaten as most of her kind. She wears practical generic clothing such as long-sleeved shirts, cargo pants, etc. Chail attempts to make use of the little resources that were left to her when she was determined an "other."
Weapons: In her few years of rough-tough experience, Chail has learned a valuable lesson: use your surroundings. Therefore, the only weapon that she consistently keeps on her is an old but decent machete.
Powers: Chail has the slight ability to receive visions from the future. They are usually only still-frames, and if she's lucky she'll see two or three in a row. However, this happens very rarely and by the time that the vision comes full-circle, it's too late to do anything about it and sometimes, she mistakes it for some sort of deja vu.
Items: Chail carries around a make-shift sketchbook/journal in which she has recently started to record/sketch out her visions. Other than that, she keeps an assortment of valuable items that had been left with her such as jewelry, strange fabrics, etc. Alas, she can make little good out of most of them other than to sell.
Personality: Having been given a taste of the high life only to later be thrown to the ground, Chail has a strong sense of both spite and ambition. She is entirely outspoken and believes that the only way change will occur is through a vendetta; not submission. Therefore, her personality as a whole is rebellious and determined. In her eyes, if you're not part of the future, you may as well be dead. In fact, the world would be better off if you were. Needless to say, Chail has developed a rather cynical outlook on life, but only because she knows that there is something far better, lying just out of reach. Despite all this, Chail will always give someone a chance and deep down within her lies a true compassion for life.
Strength: Chail would like to think that she's infamous for making comments so blunt and fierce that had the listener been close enough, they would've knocked her out. Yes, if there is one thing that Chail believes in, it is the truth. She is honest in the harshest and sincerest of ways and refuses to not look beyond the bullshit.
Weakness: Being completely true to herself with a hint of boldness, Chail can be opinionated and jealous at times. Or rather, a lot of the time. She believes that it is her personal right to have the best, and while she is perfectly willing to fight and work for it, her headstrong behavior can be a bit irrational at times. Going hand-in-hand with that, Chail is easily made envious of anyone who has it better than her.
Bio: Chail's grandmother, in hopes that Chail would turn out to be an Eternal such as herself, watched after Chail for quite some time. However, when she reached ten years old, it was apparent that the superior gene was not there and she was therefore dumped into the slums, just as her mother had been, decades before.
With her parents nowhere to be found and Chail having no place to go, she quickly got over her pampered life and developed into an independent young woman, just years later. Needless to say, the shock left her weepy for quite some time, but now, Chail merely seeks some form of vengeance. She believes that humanity will never progress and properly evolve if the Eternals and the Others stay seperated and that a better future awaits all of them if they would simply coexist and allow the dominant gene run its course...
Theme song: YouTube - eden hooverphonic
EDITED.
 
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stickxkeyblade

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Okay, these are looking great so far, guys. :D

Ozymandius, what you've got so far looks good. Finish whenever you can~ I'm saying no to the other races idea (since both Others and Eternals are TECHNICALLY human and this is based off a real world before it went apocalyptic) but the idea of Eternals that got kicked out for whatever reason is okay. The thing is, I'm trying to get the game centered around the Others as they try to survive, so I'm hoping this doesn't end up a game full of rebel/kicked out Eternals, if you get my meaning. ;D

Dark Heart 2
, I'm excited, as your character looks intriguing. Finish your template~! ♥

GuardianOfHearts, your character looks wonderful so far, but hunting knife + spear + longbow + precognition power = 4, when you only get 3. :O Although if your heart is TOTALLY set on these choices, I could give you a freeby if two or three of them are very, very small. Sort of like half points, if you will. If that makes sense. XD;

Tobuoi, you've got the only Eternal/Other mix, so no more of those for anyone else, sorry~ ;D Again, finishing is good, and stuff. ♥

As a reply to KHFanatic4565 (I'd PM you but you need to clean out your inbox so that I can send the darn thing) the answer to your question is YES~ XD

Now I have to go make MY character...
 
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KHFanatic4565

Oblivion Angel
Joined
May 28, 2005
Messages
2,920
Location
In Eternal Twilight
Name: Rokia
Gender: female
Age: 26
Race: Eternal
Appearance: Living as an Eternal for much of her life, Rokia looks cleaner than most who live out of the cities. With some strands of her hair dyed violet, this black-haired beauty has lengthy hair which go down to her shoulders. Along with her purple eyes, which reveal a depth of compassion most Eternals lack, she seems to have a beautiful face, but it's when you go to the neck area that you see a scar just below the jaw. Most of the time, she wears a mauve cloak which covers her entire body along with a hood. The cloak goes all the way to her feet, so her normal clothing is not seen.
Weapons: She carries no weapons; she doesn't believe in the need for them when it comes to her.
Powers: She possesses the abilities of the mind. Telekinesis, telepathy...etc.
Items: Other than the mauve cloak which she wears, she wears a pendant which holds the symbol of her former home, T'bilisk.
Personality: Like most Eternals, she retains the cleanliness of their appearence, though she has deliberately grimed herself on occasion as a sense of rebellion. She possesses a leadership quality that attracts others. She seems to be a coy individual with ruthless intent to her goals, but carries immense love for children. It is in this case that she has found her niche within this society.
Strength: She has the qualities of a leader. Quite focused upon her goals, she is determined to perform, almost to the point of fanatical focus, them, regardless of the cost.
Weakness:She is a mute due to a major event in her life. Though this is a weakness, she has overcome it by managing to communicate to others telepathically.
Bio: Born within the city of Ts'bili, she was born to a lead aristocratical family as Sarira Des'fern. For the 1st few years of her 'bright' existance, she was raised the way Eternals were usually raised. Until the age of 6, she was a normal Eternal. However, that changed on her 6th birthday.

For the 1st time, she was brought down to the surface with her father to observe them. In Ts'bili, the Others are thought of as sub-human/their only purpose was to be looked upon as if they were pets. Sarira did not agree with this, but who was she, a child, to reject tradition. Thus, on this fateful day, she was brought to the slums below, where the Others wasted away.

Faced with this horror, Sarira could not help but feel a sense of pain, but this wasn't from the adults, who terrified her, but from her own peers, who were neglected/ran around like animals. This would influence her love of the Other children in her adulthood. What would occur would truly mold her thoughts for the rest of her days.


Other: Done later
 
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Dark Heart 2

GONE FROM JULY 21-AUGUST 10
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What, are you a STALKER or something?
Okay, these are looking great so far, guys. :D


Dark Heart 2
, I'm excited, as your character looks intriguing. Finish your template~! ♥

Thank you, stickxkey! I'm glad you like it! I should have it completed by tonight, or at least close to it! As it kind of looks so far, you can kind of tell that half (yes, I mean half XD) of my character is going to be somewhat... creepy XD So, I hope it interests you=P
 

stickxkeyblade

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Okay then, GuardianOfHearts, that's fine. I know you're good at this stuff. ;D

Since we've got two people officially up so far, it's time for my super long zomgwtf character...


Name: Nonamé (a fancy mashing together of "no name").

Gender: Female

Age: 18

Race: Other

Appearance: Masked Woman (photograph by RidgeviewxKid)

It's hard to tell just what her frame is like, due to the layers she wears. Her skin (arms, legs, hands, and most of her neck) is covered in bandages, some parts of the material rattier and more torn than others. She wears a worn shirt over it, long sleeved, and it may have once been black... But now it's more of a dark gray color. Her pants are of the same nature, frayed at the bottom due to wear and tear. Over that she wears a very long, very thick woolen trench-coat. It's a bit too large for her, and the collars are almost always turned up to hide her neck. She doesn't wear shoes, but her feet are covered by thick bands of fabric as a substitute. On her head is a white knitted hat, in pretty good shape, with strands of brown hair showing around the edges.

In place of where her face would be is a strange, white mask with black markings painted on, curving up the cheek and around the eyes. The lips are painted on too, black, and since she never takes the mask of in an act of freewill, it gives the impression that she is always smiling. Unlike the rest of her outfit, the mask appears to be of a newer or higher quality, as there is not a chip or scratch on it. It's suspiciously nice looking, and it makes her the target of thieves more often than she'd like. The eyes that peer through the holes in the mask are a blueish-grey.

If you ever chance to see her skin, it's strange to look at. Sort of like looking at a giant, worn scar. Not pink like normal skin, but reddish, and kind of rough looking. It's formed an almost plate-like effect around her joints... But really, that's something you're not likely to ever see.

Weapons: She keeps no weapons on her, but due to her skin condition, her fingers have hardened into the human equivalent of really sharp metal spikes. In other words, they're good for stabbing and ripping, but not so good for things like making clean or precise cuts.

Powers: She has the strange ability to animate blood. It only works when the blood is outside of the body from whence it came, and the level of things she can make with the blood is limited to how much is around, but she could use her ability to take some blood, and make it move like a snake and bite someone, or shift into a tiny dagger and stab someone, or turn into a little butterfly and fly annoyingly around someone's head. As her other slot, if she uses her own blood, she has the option of causing anything it touches to start to decay or burn. The more blood, the bigger and faster the effect.

Items: She keeps a pack with her (which is really a large piece of fabric cleverly sewn together to make a backpack-like thing) that holds a couple small vials of her own blood, a bit of food that isn't likely to go stale for several years, some clean-ish water, and some bandages and rags. Most of this stuff is her emergency stock of sorts, so she isn't likely to use any of it unless she has no other choice.

Personality: Nonamé has an out-of-the-way personality. She doesn't like to do or say things that would draw too much attention to herself if she doesn't have to. Quiet, brooding, but not without kindness, she's been known to lend a bit of a helping hand to those who need it. She always feels, however, that whatever she does is not enough. About others, she is somewhat of an optimist, but about herself, she figures she's close enough to gone already to not really matter much.

In a way, she feels as if her life is virtually meaningless. After living with her appearance and strange ability for so long, she got it fixed into her head that she's some sort of freak-show equivalent and is hence only around to benefit others until they get tired of her. She doesn't believe much in her own ability, which often holds her back. She's used to betrayal, and so never quite trusts anyone completely. Still, she hopes that one day (should she live that long) she could find something like a family, where she can feel like she really matters for something.

Strength: Her skin is a lot like a layer of armor. While it isn't likely to keep her protected if she gets jabbed at with a sword, a lot of lighter attacks and such might have a bit of a harder time getting through. It also makes her a bit tougher in general; she's now technically fireproof and freeze-proof, as long as her internal body temperature isn't affected. She can't feel heat or cold very well anymore, but this could be counted as both a strength and a weakness. She doesn't know this little detail, but her skin can protect her and nullify the effect of some magic as well.

Weakness: Physically speaking, the original loss of her skin caused many of her nerves to be lost too, and so now her sense of touch is severely dulled. She's not likely to feel much if she sticks her arm into a fire, she has trouble differentiating textures by their feel, and sometimes it even makes it hard for her to tell if she's got a potentially dangerous wound or not. Hence, if she's in severe danger, she may not notice until it's too late. Her skin also brings a few psychological problems into play; she strongly dislikes it when people look at her skin, and she believes that if she could ever see an Eternal, she wouldn't be able to look at their face because she'd be reminded of how completely horrid her own was. If her mask is ever taken away from her, she will freak out, especially if her face is being looked at.

Bio: Nonamé's first memory was waking up alone in a back alley somewhere and knowing that that was how it always had been, and that it was how it would always be. She was five, maybe six, and isn't sure what had happened in her life before then. In a place like the surface, though, her past hardly mattered.

One thing led to another, and eventually she was found by a 'family', a group of people who all had something to gain by working together. They figured she was small, and quick, and good at what she did, so they let her on board. The family was pretty low-class, though, and was taken over by another family in little time at all. That family was then taken over by another. She was traded over several times before somehow ending up in Kabun, a family that was pretty high-class for the Other's world. While it was no Eternal city, to be sure, it gave her a roof over her head and food enough to keep her going. Assuming she did her part, of course. And she did her work well, helping them with raids and occasionally gang battles between families. At the age of 12, she was already a prominent member of Kabun, feeling for the first time like she was actually involved in something where she was needed. She even made a couple of friends there, some older folks who eventually gave her her name. It'd started out as a joke, but caught on in time.

After a while, however, the other Kabun members began to see Nonamé's presence as a threat to their own. After all, what was to stop her from taking over their places, given time? She thinks that may have been part of the reason for what happened, but she couldn't be sure. She herself had no wishes to advance, only to belong.

There came a day--a once-in-a-lifetime experience--where an Eternal organization was using a point on the surface as a temporary storage area. Kabun had grandeur ideas of raiding the whole thing, and making a killing through trade. They sent a few of their members, Nonamé being one of them, to the location to join the hundreds of Others who were also attempting to make their way in. The lower ones scratched at the reinforced walls and fought with each other like animals just outside, while the more patient ones tried sneakier ways to get in. In the end, however, Nonamé was the one person who managed to get past the systems and into the facility.

The building itself was deathly quiet compared to the scrambling just outside. She began at once, opening a couple boxes and grabbing the first few things she could get a hold of, not the least of which was a beautifully painted white and black mask. She was looking for an alternate exit when it happened. To this day, she still isn't sure who started the fire--it might have been an Eternal, as a safety precaution, or it could have been some of the millions of Others outside, or it could have even been an ultimate betrayal move of Kabun itself. Somehow, though, she was trapped inside, and before she knew it, the whole place was ablaze with bright orange flame and suffocating smoke.

She woke up who knows how much later, unsure of where she was and barely alive. She could hardly move, but that didn't stop her from wondering how she'd gotten there. Perhaps an Eternal had mistaken her for one of it's own and carried her away only to drop her back off when it realized she was an Other. Perhaps a Kabun member had found her and dragged her out, or perhaps it was just some kind soul--but none of these seemed likely. She was still clutching that mask, after all.

Years passed and, mostly by luck, she managed to recover. She never went back to Kabun, and severed all ties with them except for her name. Over time, her blame for the 'accident' shifted towards the family that had left her to die when she needed them most. She couldn't find another family to belong in--her speed and many other skills that had gotten her that high up to begin with were gone now, hindered by the skin that made it hard to move. At times she debated just killing herself and getting her eventual death over with, but she knew she was always too scared of death to do so.

Now she isn't sure what she lives for. Revenge, perhaps. Maybe just an answer to why it all happened. Or maybe her reason to life was to help other people so that the same fate would not befall them as well.

Theme Song: "Running Up That Hill" by Placebo

You don't want to hurt me,
But see how deep the bullet lies,
Unaware that I'm tearing you asunder,
There's a thunder in our hearts, baby;
So much hate for the ones we love,
Tell me, we both matter, don't we?


The lyrics describe Nonamé fairly well, but the sound of the song itself describes her better. Those slightly tinny, low quality background vocals mixed with the beats and the way it's sung is as much a part of her personality as the words~
 
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ozymandius

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Okay, these are looking great so far, guys. :D

Ozymandius, what you've got so far looks good. Finish whenever you can~ I'm saying no to the other races idea (since both Others and Eternals are TECHNICALLY human and this is based off a real world before it went apocalyptic) but the idea of Eternals that got kicked out for whatever reason is okay. The thing is, I'm trying to get the game centered around the Others as they try to survive, so I'm hoping this doesn't end up a game full of rebel/kicked out Eternals, if you get my meaning. ;D

Alright, sounds good. Template finished BTW. Any idea when this thing'll take off?
 

stickxkeyblade

New member
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Alrighty, well, that's four, with one other almost done~

So here's the dealio. After I finish up my homework (curse you, public education system! Curse you!) I'll post the first bit over at the main RP thread and we can start. If other people want to join in or finish their templates before or after that, they certainly can. :O
 

MESMAR_RISING

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Almost done mine. I have everything except for my character's history written out.

If I don't end up going out tomorrow night then I'll probably have it done and posted by Saturday. I'd put up what I have now, but I'm not actually on my computer. =O
 

DoaJ

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Can I still join in?
Mango with a tango, btw. But uhh, Hello. If this is open, I'd love to join. If not, then I can keep on looking. But I saw this and thought it was very creative and interesting.

Name: Hallow.

Gender: Male

Age: 38.

Race: Other.

Appearance: Hallow looks very gaunt, his skin almost albino white from lack of sunlight. He has no left hand. He wears very ragged clothing, and has shoulder-length, dirty brown hair. He has a very built body, though, living in the classic rough environments and 'communities' [using that loosely]. He also has two parallel scars running from near the center of his bottomlip, down his chin, throat, and to his sternum.

Weapons: An iron machete. Simple, yet effective.

Powers: Although his appearance is anticlimactic, he shows his 'Other' features with his abilities. He has a skill that causes him to rampage, his power is doubled, his skin hardens to a near impenetrable state, and his senses are heightened frighteningly. The down side to this is it gives him an immediate life cutoff, causing him to pass away within three hours after it begins, due to exhausting his body's energy source, organs, and muscles.
He also has the ability to change small traits temporarily, such as eye color, hair color, skin color, and sound of speech. This lasts for about an hour and he must sleep for at least six hours before he can do it again.

Items: He has three rings, one on his right ring finger, and one on each of his middle fingers. Each one symbolizes what he stands for; Despair, Conquest, and Redemption.

Personality: Hallow is very determined. When he wants something he works his hardest to accomplish it. This is what has kept him alive through all of what happens. This is why he looks for the ring.

Strength: Hallow had a brief encounter with an acoustic guitar, and he had managed to captivate anyone within ear range. The violence, for that moment, had ceased and all stood transfixed. However, it was not his to keep, and since he has been searching for a permanent way to dissipate the violence. He believes the ring will do so, and thanks to his determination, he has worked hard at it.

Weakness: Obviously, he has the problem of dying if he invokes his main power. He also is missing his left hand, which brings about many difficulties.

Bio: Hallow remembers nothing of his family, but he suspects it isn't anything out of the ordinary. He went through life, having the regular hardships of most Others. His determination helped him increase his mass, as he was worried about being too small and getting the shit kicked out of him on a regular basis. He managed to fend for his own, until one day he made a friend. Something not many get to do in a time like this. Something he especially has not done. He came across a man in the area he lived that played guitar. He was mystified from the man's expertise. As he approached, he realized that this was an Eternal. Startled, he approached, wearily as he hadn't seen one before. The man looked up at him, a surprising smile on his face. The man stopped playing and the surrounding Others that had stopped to watch began to take their leave. The man proffered the guitar to him, and he reached out and took it. As he held the instrument, he looked down and saw that he had a glowing white left hand. He began to play, and it exceeded the ability of the Eternal. An even larger crowd gathered and he felt happy. As he looked around, so did those watching. When he finished his song, the man took back his guitar and vanished, his left handing disappearing once again. Through common hearsay, he heard of the ring and its powers and has searched since, knowing that that music was just a glimpse of the powers the ring held.
 
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Hazen Gregory

doWnloAd ProgoNOSKES 99% cOMplETeD
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I've tangoed with a few mangoes here and there.........
Name: Reimulta Nippon

Gender: Female........

Age: As of now 27

Race: Former Alnapharian(Other)

Appearance: Angel of Vigilance

Weapons: See Below....

Powers: Telekinesis(This telekinetic strength and skill are both extremely dangerous, capable of grasping objects possibly in orbit and manipulating hundreds of components in mid-air in insane patterns. She can telekinetically lift numerous tons of matter at once, and has learned to use this high power telekinesis power both aggressively and defensively, as blasts of focused telekinetic force or barriers strong enough to withstand massive ballistic impacts.)

Spatial Manipulation(Reimulta is able to warp reality by force of will. IE: She could turn a cactus into a building, turn the building into giant worms and then send them after people with a mental command. Reimulta can restructure matter, thought and energy on an enormous scale and bend and distort space to create tesseract spaces that shouldn't be able to fit into three-dimensional spaces.........She can easily warp and disrupt the laws of physics and readily alter form and stature, and alter her own form to change into completely different lifeforms and even non-living objects while maintaining her own mind. She is partially metaphysical and could reform from almost nothing, though this cannot happen more than once every few hundred years, yet has been able to resurrect dead bodies and create sentient lifeforms, along with all kinds of energy sources, though this takes extreme skill and energy to accomplish..........

Items: Vigilance Crystal............

Personality: Well Reimulta is a sick person, so sick in fact that "sick" probably isn't even the term that should be used. Her persona is corrupted beyond what many think is insane. She can be nice, but her personality is so cold and evil it seems none other than malicious. Reimulta has a sick sense of humor and thinks that even some of the most horrible things, such as pain inflicted on others and death are hysterical, but that probably has something to do with her past and the way she practically fell from glory.

Strength: Insanity

Weakness: Cute things, and sad to say, blood on her........

Bio: In a place that doesn't make sense in this reality, and where the lives of such other than humans readily exist does a tale begin. At the end of a long war-shattered time of terror and bloody death, one man brought all the countries in the World of Halliphax together under his rule: Lord Medianos the Redeemer. Though only one man, he became renowned throughout the world for his heroism, and had even managed to slay the god of death. However, within ten years, the empire Lord Medianos had created collapsed with the death of his son, quickly followed by his own death. With no apparent leader, the world collapsed once more into war. Fifteen years later, Lord Medianos' daughter had proven herself as a true leader, and convinced the remaining countries to form peace treaties, establishing peace once more.

This peace collapsed however, when the "Master of Death", Gig arrived with three giant beings known as World Eaters under his command. They quickly devastated the land, annihilating entire nations in a matter of days, and it wasn't long before nations began abandoning their alliances and allying with the World Eaters in an attempt to save themselves. When things looked their darkest, Layna gathered up what remained of her forces and made a direct assault against Gig, a battle which apparently killed both of them. With their leader gone, the World Eaters fell silent, apparently having gone to sleep, remaining as monuments of the destruction that occurred.

Many years passed then, about 200 or so, when randomly a part of this history goes missing, and then Reimulta Nippon was lost. Of course she was none other than Gig himself formed through the seed of woman, so there there seriously isn't much to say on her, as her life is incomprehensible to most life forms. Though the term "Eternal" comes to mind.

Reimulta though sees things differently. Being from the reality of Alnaphar, Gig was a 'God' by most standards, but the workings of such an existence can't simply be explained. Gig used to go by the name of Vigilance, but after witnessing the terrors of Resilience commit suicide to be with human scum, Gig lost his mind, and turned into the ever corrupted soul he is as of now. He became leader of the World Eaters that nearly destroyed Halliphax 200 years ago.Wielding power beyond the wildest dreams of any mortal, and even those that can be deemed 'immortal', Gig was responsible for the terror that the world thought would go on forever.

That was ages ago however, and no knowing what happened, or how though keeping her own mind, Reimulta was born, again, this had to be her 6th, or 7th life by now, but regardless she was now an other. her childhood was like many others, this and that going on, the occasional encounter where she was made fun of and such. It was all quite sad, especially because even though her life had stared over, and there wasn't much to her knew life other than survival, she retained her previous powers, though they were massively weaker than anything she remembered. With all of that came the total recall. Remembering her lives from before, and her personality with it.

It was as if during her teen years she remembered Gig, and wanted to know why her life had gone from near God status to a lowly maggot like some of the "others" she'd had to deal with. Her parents had been kill by age 18, and the sad part was that she had killed them, eating their broiled flesh for meals over a period of several months after mincing and preserving the flesh for food. it was not that she no longer loved them, but more the fact that she had to eat, and it was either her, or them, and she didn't want to die. Sleep is something comes rarely to her, and for some reason her body doesn't need that much sleep, but seems frailer than most in everyday life.

For the past few years things have been a bit dry for Reimulta, but she makes up for the boredom by killing when there is nothing better to to. It's probably a terrible thing karma wise, but when you are as twisted as Reimulta, and have no heart to be seen, it simply can't be helped............
 
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