Drip. Drip. Drip-drip. Drip.
When first one awakens in such a strange place, it's hard to believe any of it is real. It sounds like some sort of cave. The first flash of vision is oddly overlaid with red and it makes one wonder if they've hit their head on the way down... Down to where?
When they sit up and look about, there's nothing to focus on. It looks like the insides of a cave, yes, but the details are all fuzzy and any quick motion of the eyes blurs up the surroundings so that it all is shown in a dreamlike state.
Eventually they stand, make their way down the tunnel towards the faint light. Nothing seems quite substantial to the touch. Everything is solid, but it feels like one has just awoken from a very long sleep.
The cave opens up and one finds themselves astonished at the sight below. It's quite suddenly all very real. Floor upon floor of gargantuan shelves have been carved from the rocks. Collections of glowing cottages and small buildings are all bunched together--bridges cross every which-way across a gaping chasm that stretches on for miles. The floor of the cave acres below looks like a swirling mass of fireflies from such a distance. The caves are alive with all manner of people.
No one believes that you do not know where you are. No one believes that you just suddenly "woke up" and your frantic cries for explanation go ignored. The kinder one bring you to the side and explain to you that you must rest--keep breathing and you'll remember in time. This is the village you have always lived in. You've simply become sick. Rest, and all will be well.
Others whisper behind your back of "moon fever", some sort of illness that has been plaguing the villagers, making them think they're from "other places" and giving them an overdeveloped sense of imagination. Odd name, considering seeing the moon is impossible here. They're completely below ground, after all. They grow their own food, keep each other safe from the troublesome creatures of the caves, and even make their own light. But still, there are traces here and there of things that just don't seem right.
Are you really just sick? Is this where you should be?
Was your entire life before this just a dream? Or are you dreaming now?
Are they both dreams, and have you never really woken up?
Or is it all real?
I'm back. ♥
Although I'm sure most of you don't know who I am; that's what you get for disappearing for what, six months? Ah well, it is of little matter.
I'm pretty rusty at role-playing thanks to my leave, so bear with me.
SO THERE YOU ARE. A character that suddenly wakes up in this crazy cave city. You'll have no idea why, and everyone in the city will either dismiss you as childish or insane if you say you're not from around there.
The city itself is rather low-tech. No computers or anything like that. If they have anything technologically advanced, it'll be such a complicated device that no one would be able to make sense of it. Everything here is powered, instead, by magic.
As with any of my other threads, I encourage originality and risk-taking in the field of role-playing. Just follow the rules and you should be good. If you feel like you'd like to work in a bit of your own plot stuffs, feel free. Just try and make it so you can include everyone, eh~?
If you have any questions or comments or ANYTHING, feel free to ask via thread or private message or whatever. There are no stupid questions. Only silly answers.
Have fun in the cave cities, chums, and beware of the mysteries that lurk within...
01. No godmodding, power-playing, or ignoring the mod. Seriously, that stuff just ain't cool.
02. This is, for the love of all things holy, a literate role-play. If I deem that your skills aren't up to snuff, you can't play. I know it sounds mean and terrible and scary--but really, it's not as hard as I make it sound. Just have alright spelling and grammar (I have horrible spelling, but thankfully man invented spell-check) and an average of two or three paragraph posts, and you'll be just fine.
03. Original characters is a must. This goes for their abilities, also. You can base things or borrow ideas from other sources, but if I see any Sasuke or Riku clones walking around, there will be trouble. You can re-use old original characters if you want, just make sure to twist them to fit this role-play.
04. This game is not all about who has the biggest guns. Furthermore, this role-play is not about you. It's about everyone and the storyline. This is one of those role-plays where there can occasionally be moments of glory for everyone, but the plot is driven by the characters and not their battles, capiche? It's alright to be the best sometimes, but remember to give glory to other folks once in a while.
05. Let's keep this thing mostly PG-13. In other words, some swearing and violence is alright, but don't do anything that would scar the kiddies, should there be any.
06. Let's also keep this thing fairly realistic. While all characters are different, most would not stand up right after being thrown through a brick wall (ouch). If you're stabbed in the side, that could kill you if it isn't treated soon. If you're zapped by several thousand bolts of electricity, you'll probably keel over and die. While certain characters like demons and whatnots might have certain exceptions, try and keep in mind what would happen in real-life. It makes for a more interesting role-play, in my experience.
07. Just because a character is an asshole, doesn't mean that the player is an asshole. Just sayin'. Because sometimes characters do dirty rotten things to another, but it's important to remember it's all in good fun, eh?
08. Put "Tango with a Mango" at the top of your template and make sure that you've read all the rules, mmmkay? You guys are pretty good at this, though. ;D
09. Please don't kill off anyone elses character unless it's been totally agreed to by both parties, please and thank you.
10. Um. I dunno, I feel like there should be another rule here. Oh well.
Name: Pretty obvious, right?
Gender: Also pretty obvious. Male, female, no gender, transvestite, whatever floats your boat.
Race: Your character should look fairly human, but they can be any range of creature. Humans, elves, sea-folk, aliens, they're all good. Note that if your character had robotics in or on them (like a mechanical arm or something) before coming to the caves, it will have been replaced with flesh and bone upon arrival.
Age: Anywhere from 8 to 7000, really. Just act your age, eh?
Appearance: Please don't post uber-huge pictures that stretch out the page. Go into Paint and resize it if you have to. Descriptions are also welcome, if not more so.
Item: When you come to the caves, your character gets to keep one item that was most important to them in their previous world. This could be a necklace, a tracking device, a journal, a weapon, whatever. But again, any technology will be replaced with magic when you get there, so watch out.
Magic/Abilities: If your character has any special abilities like fire-power or immunity to poison, that would go here. A few abilities are fine, but don't go too overboard.
Strength: This is a characteristic strength. Are they a genius? Are they especially brave? Do they have a habit of being in the right place at the right time? Make one or two strengths for your character, and have fun playing them out in the game.
Weakness: And now you chose a couple of weaknesses. Are they bad at talking to girls? Do they have an over-the-edge fear of spiders? Do they constantly trip over their own feet? Do they suffer from a crippling disease? Pick one or two weaknesses and see if you can work these into play on occasion.
Personality: What your character is like. Anything and everything is alright to talk about. How do they act around boys? Around girls? Around crowds? Around old people? When they're alone? Is the glass half-empty, or half-full? Feel free to go into as much detail as you want.
Bio: What did your character do before they came to the caves? I don't need a novel here, but I need at least three good paragraphs of background. More is always loved. Remember to say what the character was doing right before they woke up in the caves. Sometimes a fun thing to do is to write the background from the point-of-view of your character, just to get in the mood~
Other: Do they have a favorite color? A least favorite food? An odd way of sleeping? A theme song? Anything else you think would be neat to mention, but doesn't really fit anywhere else, can go here.
If you need me to post my template as an example, just ask. Otherwise, I'll post after a few people have joined, or after I get impatient. Post your own templates to the thread, or PM them to me if for some reason you feel like you need them approved first. I'm also alright with reserving spots, just remember to come back and fill them! ~♥
When first one awakens in such a strange place, it's hard to believe any of it is real. It sounds like some sort of cave. The first flash of vision is oddly overlaid with red and it makes one wonder if they've hit their head on the way down... Down to where?
When they sit up and look about, there's nothing to focus on. It looks like the insides of a cave, yes, but the details are all fuzzy and any quick motion of the eyes blurs up the surroundings so that it all is shown in a dreamlike state.
Eventually they stand, make their way down the tunnel towards the faint light. Nothing seems quite substantial to the touch. Everything is solid, but it feels like one has just awoken from a very long sleep.
The cave opens up and one finds themselves astonished at the sight below. It's quite suddenly all very real. Floor upon floor of gargantuan shelves have been carved from the rocks. Collections of glowing cottages and small buildings are all bunched together--bridges cross every which-way across a gaping chasm that stretches on for miles. The floor of the cave acres below looks like a swirling mass of fireflies from such a distance. The caves are alive with all manner of people.
No one believes that you do not know where you are. No one believes that you just suddenly "woke up" and your frantic cries for explanation go ignored. The kinder one bring you to the side and explain to you that you must rest--keep breathing and you'll remember in time. This is the village you have always lived in. You've simply become sick. Rest, and all will be well.
Others whisper behind your back of "moon fever", some sort of illness that has been plaguing the villagers, making them think they're from "other places" and giving them an overdeveloped sense of imagination. Odd name, considering seeing the moon is impossible here. They're completely below ground, after all. They grow their own food, keep each other safe from the troublesome creatures of the caves, and even make their own light. But still, there are traces here and there of things that just don't seem right.
Are you really just sick? Is this where you should be?
Was your entire life before this just a dream? Or are you dreaming now?
Are they both dreams, and have you never really woken up?
Or is it all real?
• OVERVIEW •
this is almost as exciting as cable television
this is almost as exciting as cable television
I'm back. ♥
Although I'm sure most of you don't know who I am; that's what you get for disappearing for what, six months? Ah well, it is of little matter.
I'm pretty rusty at role-playing thanks to my leave, so bear with me.
SO THERE YOU ARE. A character that suddenly wakes up in this crazy cave city. You'll have no idea why, and everyone in the city will either dismiss you as childish or insane if you say you're not from around there.
The city itself is rather low-tech. No computers or anything like that. If they have anything technologically advanced, it'll be such a complicated device that no one would be able to make sense of it. Everything here is powered, instead, by magic.
As with any of my other threads, I encourage originality and risk-taking in the field of role-playing. Just follow the rules and you should be good. If you feel like you'd like to work in a bit of your own plot stuffs, feel free. Just try and make it so you can include everyone, eh~?
If you have any questions or comments or ANYTHING, feel free to ask via thread or private message or whatever. There are no stupid questions. Only silly answers.
Have fun in the cave cities, chums, and beware of the mysteries that lurk within...
♠ RULES ♠
they're more like guidelines, really
they're more like guidelines, really
01. No godmodding, power-playing, or ignoring the mod. Seriously, that stuff just ain't cool.
02. This is, for the love of all things holy, a literate role-play. If I deem that your skills aren't up to snuff, you can't play. I know it sounds mean and terrible and scary--but really, it's not as hard as I make it sound. Just have alright spelling and grammar (I have horrible spelling, but thankfully man invented spell-check) and an average of two or three paragraph posts, and you'll be just fine.
03. Original characters is a must. This goes for their abilities, also. You can base things or borrow ideas from other sources, but if I see any Sasuke or Riku clones walking around, there will be trouble. You can re-use old original characters if you want, just make sure to twist them to fit this role-play.
04. This game is not all about who has the biggest guns. Furthermore, this role-play is not about you. It's about everyone and the storyline. This is one of those role-plays where there can occasionally be moments of glory for everyone, but the plot is driven by the characters and not their battles, capiche? It's alright to be the best sometimes, but remember to give glory to other folks once in a while.
05. Let's keep this thing mostly PG-13. In other words, some swearing and violence is alright, but don't do anything that would scar the kiddies, should there be any.
06. Let's also keep this thing fairly realistic. While all characters are different, most would not stand up right after being thrown through a brick wall (ouch). If you're stabbed in the side, that could kill you if it isn't treated soon. If you're zapped by several thousand bolts of electricity, you'll probably keel over and die. While certain characters like demons and whatnots might have certain exceptions, try and keep in mind what would happen in real-life. It makes for a more interesting role-play, in my experience.
07. Just because a character is an asshole, doesn't mean that the player is an asshole. Just sayin'. Because sometimes characters do dirty rotten things to another, but it's important to remember it's all in good fun, eh?
08. Put "Tango with a Mango" at the top of your template and make sure that you've read all the rules, mmmkay? You guys are pretty good at this, though. ;D
09. Please don't kill off anyone elses character unless it's been totally agreed to by both parties, please and thank you.
10. Um. I dunno, I feel like there should be another rule here. Oh well.
♦ TEMPLATE ♦
the stuff in red is just me explaining; feel free to delete it
the stuff in red is just me explaining; feel free to delete it
Name: Pretty obvious, right?
Gender: Also pretty obvious. Male, female, no gender, transvestite, whatever floats your boat.
Race: Your character should look fairly human, but they can be any range of creature. Humans, elves, sea-folk, aliens, they're all good. Note that if your character had robotics in or on them (like a mechanical arm or something) before coming to the caves, it will have been replaced with flesh and bone upon arrival.
Age: Anywhere from 8 to 7000, really. Just act your age, eh?
Appearance: Please don't post uber-huge pictures that stretch out the page. Go into Paint and resize it if you have to. Descriptions are also welcome, if not more so.
Item: When you come to the caves, your character gets to keep one item that was most important to them in their previous world. This could be a necklace, a tracking device, a journal, a weapon, whatever. But again, any technology will be replaced with magic when you get there, so watch out.
Magic/Abilities: If your character has any special abilities like fire-power or immunity to poison, that would go here. A few abilities are fine, but don't go too overboard.
Strength: This is a characteristic strength. Are they a genius? Are they especially brave? Do they have a habit of being in the right place at the right time? Make one or two strengths for your character, and have fun playing them out in the game.
Weakness: And now you chose a couple of weaknesses. Are they bad at talking to girls? Do they have an over-the-edge fear of spiders? Do they constantly trip over their own feet? Do they suffer from a crippling disease? Pick one or two weaknesses and see if you can work these into play on occasion.
Personality: What your character is like. Anything and everything is alright to talk about. How do they act around boys? Around girls? Around crowds? Around old people? When they're alone? Is the glass half-empty, or half-full? Feel free to go into as much detail as you want.
Bio: What did your character do before they came to the caves? I don't need a novel here, but I need at least three good paragraphs of background. More is always loved. Remember to say what the character was doing right before they woke up in the caves. Sometimes a fun thing to do is to write the background from the point-of-view of your character, just to get in the mood~
Other: Do they have a favorite color? A least favorite food? An odd way of sleeping? A theme song? Anything else you think would be neat to mention, but doesn't really fit anywhere else, can go here.
If you need me to post my template as an example, just ask. Otherwise, I'll post after a few people have joined, or after I get impatient. Post your own templates to the thread, or PM them to me if for some reason you feel like you need them approved first. I'm also alright with reserving spots, just remember to come back and fill them! ~♥
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