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I wonder how they'll justify returning to the Command Menu in this game. I can't imagine that they'd simply ignore the Command Deck completely. My guess is that several of the commands will be brought back in a different way.Thoughts?
I've seen many threads on KHI and GameFAQs prior to KHIII's announcement debating over whether the new title should adopt the Command Deck put in place by BBS, 3D and Re:coded, or return to the Command Menu of the previous numbered titles and Days. Some argued that the Command Deck allows for...
I love TWEWY and have nothing against it being covered on the main page, but it would be more reasonable to discuss it in either a TWEWY forum (as in a separate forum in Series Discussion), a thread in the VG forum, or at least a sub-forum for FoKH or KHS.
- Extra Org. fights
- Limit Form
- Whatever "Cavern of Remembrance" is
- Shortcut menu and/or an option to scroll through Commands with L2/R2 in BBS
- Finally playing with/against other players in Mirage Arena
- FM lingering whatever fights
- Less lag
With the game's premise, it would be difficult to develop the plot over the course of the game as usual. KHIII will probably be much better in that area.
I wouldn't say that it's nonsense or contradictory. A few things are confusing or unexplained, though.
I and II are still quite important...
Vanitas is an unnatural creature in that he is a sentient being of pure darkness existing in the realm of light who formed his own physical body separate from Ven. I'd say he's even more of an oddity than Namine.
Most enemies and bosses weren't too hard for me on Proud because I usually fought at the recommended level. Levelling makes quite a noticeable difference in this game. Some of the bosses became my favorites.
Nomura said that The World That Never Was is a special place, being in the realm between, and so it operates by its own rules, which are supposed to be explained later. It's apparently the only place where all forms of Xehanort are capable of gathering at the moment.
I think they all know it...
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