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Probably didn't have enough time to fully realise their vision. It happens in game development.
I mean, I'll take it if they manage to get Idris Elba. If they don't, ehh, I'll still take it but I'm not really sure how varied the locale can be outside of a lot of green and King Louie's temple.
Actually I imagine it would have been worse than those. Link to All was playing throughout that scene and whenever that plays we're generally expecting something substantial and epic to happen. Have no audience to that and it's just like
If it's any consolation I doubt KH3 will be 60FPS on a normal PS4. Because the PS4 Pro has an extra 1GB of DDR3 RAM that it now uses for non-gaming applications, there's more DDR5 RAM to use for game performance which is why it's easier to make things 60FPS on the Pro. As long as you stick with...
Enjoyed the gameplay of 0.2 quite a lot. It's definitely a considerable improvement over BBS and DDD. I have my issues with a few of the bosses though (one which is just tedious and the other stun locks you) but I haven't tried the secret boss yet so we'll see how that goes. I've heard good...
I'd also like to think that coming right after FFXV played a significant part in helping to increase those sales. The PS4's sales started to pick up around November, didn't they? But yeah, I think it's looking quite good for KH3 at the moment. It proves there's still that hunger for more KH.
That it sold more than 2.5 in its first week is great news, but also somewhat to be expected considering it has new content with 0.2. I also think DDD on 3DS so less than any other installment its first week so there's also potentially some people who have never played that game in those sales...
Depends on what you want for your first experience really. I chose critical for my first playthrough of BBS and I never really had much of a problem except for a few bosses. Even then, I liked learning from my mistakes and figuring out what I was doing wrong. I also don't find that exploration...
I would agree with that. I can respect having replayability but I don't think locking a difficulty level for after you've completed the main game is the way to go for it. If I recall, MGR: Revengeance also had a lock on its hardest mode but at least you could enter in the Konami code to get them...
I didn't mind the Drop Gauge for the most part though I would have preferred if they just made it so that you couldn't drop during boss fights. Still, twenty minutes is more than enough to work with so I'm happy.
Don't think I've ever been so happy to see Mickey and Aqua fighting together on the Destiny Islands. That said, I'm going to take a gander and guess that Destiny Islands is probably the final world in the RoD that Aqua goes to.
I'd love it if they completely redesigned the main menu so that it was like some kind of interactive art showing the evolution of the series. That would be pretty neat.
Also, I think the 60FPS and possible faster loading times for the Drive Forms and D-Links are worth it for me. Also with the...
Best possible decision given the demographic between FFXV and KH 2.8 is shared by many fans of both series. I know I need as much time as possible to spend taking FFXV in as well as The Last Guardian.
Eh. Pokemon is kind of different and even then, I've always wanted a Pokemon game for HD consoles. Also doesn't help that Square really likes to pride itself on its graphical fidelity when it comes to Final Fantasy titles. But you're right, I'd honestly always take good stable framerate over...
Also of the opinion that it has the best story in the series, both mainline and in the Disney Worlds. As for gameplay, Re: Coded and DDD might just be slightly better in terms of how fluid it is to switch from commands to normal combos without breaking up the pace but it's still pretty good. The...
Re: New Re:Coded cinematics tie into older titles' mysteries
I never thought I would become this interested in Re: Coded. The main draw for me was the other two titles but... three hours you say? Two of which is new you say? Yasue my man, you had my interest... now you have my attention.
It would be amazing if they took out all of the text dialogue for KH2 and replaced them with fully voiced cutscenes. Unfortunately that would probably require more time than it's worth and I think I'll just go back into a corner and cry now because we'll never see that happen :(
As Edna would say: NO CAPES! And I'm glad for it really. I imagine they would somewhat be more maneuverable without them anyway. Can't trust these capes to help you in any situation other than for a fashion show.