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I hadn't finished the PS3 collections so I was hoping to pick up where I left off...but the trophy lists are definitely not shared (especially with the changes) between PS3 and 4 and there most likely won't be a save file transfer either.
Hmm...to start over or just finish the PS3 version?
I'd...
I think that was because of the slow Blu-ray disc drive. With PS4 games requiring a mandatory HDD install, I'm pretty sure this issue will now be fixed.
Re: Kingdom Hearts HD 2.8 Final Chapter Prologue announced
0.2 was described as a new playable "episode". I wouldn't expect it to be a full fledged game with several worlds. I'd expect it to have maybe an hour or two of gameplay, all in the Realm of Darkness.
Nothing to do with disc space as pre-rendered videos actually take up a lot more space than realtime cutscenes.
If I recall correctly, there's a lot of scenery changes in Blank Points. If it was realtime, it would have to load everytime the scenery changes. Maybe they didn't want to interrupt...
Full Motion Video.
Meaning it's just a video file that's being played back instead of a cutscene that is rendered in real time.
FMVs are a weakpoint in pretty much every HD port ever, not just here. Game devs rarely have the time or the original assets to go back and re-render them entirely...
It's an FMV. Ain't much you can do besides upscaling it. They could've tried reassembling it scene by scene with the new models but other things like the re:coded cutscenes might have been a priority over one or two FMVs in KH2 and BBS.
"Lazy dev" is rarely a reason for anything. It's generally...
It's not a remake though, it's just a home console port. There doesn't need to be a number of years between the original release and the port for it to be relevant.
It's to reach a user base outside of 3DS owners (such as me :p)
I have never played it due to not having an interest in handhelds anymore, so I'd be fine with just getting the game on console. Standalone retail disc release would be best (and most likely what we're gonna get).
It would be neat if it were a "Final Mix" version with added features I guess...
To quote myself:
Compression is the key here.
Both Days and Re: CoM's cutscenes are noticably softer in look than KH1's realtime scenes and both have artifacts as a result of compression.
Out of curiousity, I would like to know the source of that filesize. If someone is able to take a look...
I just said they weren't...
They're pre-rendered video files using the game engine graphics.
They even have obvious video compression artifacts (especially obvious in dark areas on the screen, the Deep Dive scene was the worst offender).
I don't like the final battle much. I generally think it's kind of bad design when the final battle utilizes a playstyle that is different from how you usually play the game (in this case, flying - which also does not let you use most of your combat abilities).
At the least the flying gimmick is...