Maybe there could be some Freebie DLC Packs could be in the Game
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I feel like that all the added DLC will just be content that would usually be in Final Mix versions than the vanilla ones. Which would be new Keyblades, new secret bosses, forms, new cutscenes, etc. So I'm fully expecting KHIII to have the content size of KHII with all this other stuff being extra. Kind of doubt they'd make an entire new world though. It would be nice to have Radiant Garden and Shibuya playable.
The culture we live in: discussing DLC weeks before a game comes out.
People are talking about KH4, DLC is small fry at this pointThe culture we live in: discussing DLC weeks before a game comes out.
Honestly, i'd pay over 50 Dollars for a DLC that would include many playable characters for a tournament/arena mode. Like, you could get Axel, Xemnas, Kairi, Xehanort, Vanitas, Xigbar, etc. and you could fight heartless and various bosses in a collisuem mode like in KH1, 2 and BBS. They could also add cosmetics for that mode which you would get by completing sections, or even microtransactions (although i'd prefer KH stays away from that part of gaming). This would add a huge amount of post-game content, as well as a sort of online experience. Something like this has been one of my dreams for Kingdom Hearts and although it is a grand idea, i think it could be possible for KH4, if not for KH3 DLC.I don't see us getting another playable characters via dlc tbh
to be realistic:
-Second visits to disney worlds like kh2
-secret bosses
-new keybaldes
-new summons
can't really see anything more than that
I don’t think there will be any DLC content other than what’s on the patch schedule. Square Enix love those side games, they would rather produce new titles than add to a game with an already resolved story (well as far as Nomura has promised).
Square Enix experimented on FINAL FANTASY XV with the "games-as-a-service" mentality. And it worked. Meaning they're going to do this from now on.
I'm not sure a second season of content being cut down to 1/4 of the announced size is "working"Square Enix experimented on FINAL FANTASY XV with the "games-as-a-service" mentality. And it worked. Meaning they're going to do this from now on.
It's still "games-as-a-service" mentality (to continue to support a game via DLC even after a year or two of its release).Except they said the DLC structure wouldn't be handled the same way as FF XV...
It worked, is working and will continue to work. The Second Season was slashed because of the loss they registered after founding the Luminious Dev Department. I'm sure Episode Ardyn would have hit the sack as well if they didn't have all the work they poured into it.I'm not sure a second season of content being cut down to 1/4 of the announced size is "working"
Square Enix experimented on FINAL FANTASY XV with the "games-as-a-service" mentality. And it worked. Meaning they're going to do this from now on.
Ugh these are RPGs, they shouldn't be done with a "Game-as-Service" mentality. As someone who has been gaming since the Genesis and SNES days, I find this direction Square-Enix is heading in to be really distasteful.
I think there's a very big difference between something "working" and something "making money."It worked, is working and will continue to work. The Second Season was slashed because of the loss they registered after founding the Luminious Dev Department. I'm sure Episode Ardyn would have hit the sack as well if they didn't have all the work they poured into it.