- Joined
- Mar 9, 2008
- Messages
- 5,673
Agreed. He's kinda like kubo in that regard. Kubo, the author of bleach and maker of Aizen, has decent ideas but he's just extremely horrible at story. The manga literally went to shit after the first few volumes. Nomura writes better easily but it's similar.That's the underlying main problem I think the series has as a whole. Nomura has many great and undoubtly highly creative ideas and makes some neat concepts for these, but when it comes to fleshing these concepts and ideas out and properly present them to the audience it falls flat in at least 7 of 10 cases leaving one facepalming at the execution of something that comes over mediocre but could be awesome otherwise.
Yep, and by mentioning this "missing page" from the prophecy-book as well as the "prophecy" plainly stating "the Darkness wins", Nomura is setting up one of his by now infamous twist filibusters, as seldom does anything that is stated totally clearly actually happen like it is stated in this series.
Nomura makes this setup plainly for throwing more surprises into it.
It annoys me specifically because it was first stated to be otherwise actually. If this goes on the KH series will eventually have an universe that is like a "city" but where of every building only the foundation walls are raised up. Instead of truly finishing the buildings that are there, each time there are put up foundation walls for a new one.
Sadly for him his method of "surprising" is easily figured out by at least one fan somewhere.
I think the series is already like such a city. Now even adding playgrounds for fun only to renovate it into something less fun later.
I'm not sure on X-3 myself. I didn't like X-2's ending. It felt like I was playing a game of Yuna learning to live for herself and move on only for SE to appease a section of their shipper fans and bring Tidus back....This may be another one of those topics for another thread. >3>Luckily it seems that an actual FF X-3 is not even planned (yet?). As much as I disliked FF X-2 for several reasons, I think the 100% ending of that one gave a satisfying close on Spira and the FFX-Universe as a whole.
Or Nomura has too many ideas and mixes them up in the worst possible combinations. It being done for "surprise" is also again a factor that needs to be considered, as many of the alternate interpretations and scenarios done by fans to get exactly the same result that DDD showed without the time travel often are 99,99% simpler than Nomura's used version. Maybe Nomura truly does not like "simple" at all?
Blegh, that's why I'd rather forego it being used in any central manner ever again.
It's actually an issue I have a slight hope for KH III to remedy a little. Let them interact, damnit, and not just in a "heart"-to-"heart" connection dream jumbo...<__<
As far as KH goes, nope, purple eyes seem to be not among the characters so far. Of course, in Anime purple eyes in different shades are more common, but I think Seymour Guado from FF X also has purple eyes.
While it is certainly not as bad as the FF or Sonic-fandom, the KH fanbase does indeed have a whole plethora of base breakers and "dueling fandom" aspects that sometimes makes it really strenuous to enjoy the series as a whole or have (like me) several favorite characters I like equally (for example I hate it when fans go and play characters like Roxas and Ven or Naminé and Xion against each other).
I think to some extend Nomura is just worried and trying to hard as well. He was given a standalone that blew up into more and now he is finally getting to 3 which is all fans have really desired for a decade now. The stress must be huge~
To be honest I'll be heavily disappointed too if Ven, Vanitas, Roxas and Sora aren't all face to face at least once.
Due to it's own trappings of system spread you've honestly ended up with a pantheon of fans for specific titles or characters than an entire series which causes that. FF is similar but it's individual stories by intention. Sonic on the other hand....yeah.
We mentioned that in our long discussion here somewhere. We're perfectly aware most titles weren't intended by Nomura so we haven't forgotten or ignore it per say. Heck even Chain of Memories wasn't intended. Only KH1, 2 and BBS had initial forethought.I think the problem with the narrative with long-standing series like Kingdom Hearts is not unique in storytelling, especially not among videogames, but I definitely agree that most of them are indeed caused by Nomura's "obsession" to connect everything.
But unlike you, Sephiroth and Anagram, I don't think he did and does this because it just doesn't know better. We all know videogames are developed in cycles, you leave enough open questions and plot points that may be explored in further games and may even develop some concepts (like the secret movies in KH and KHII) but apart from that everything can change along the way.
Another important fact to point out is that Nomura doesn't have 100% control of the franchise, or do you really think he would have split the series on so many platforms in the first place? No, it's the other way around, the higher ups of Square Enix decide releasing a Kingdom Hearts game for a certain console would be a great idea (because market research and stuff) so someone has to make it, even a stupid freemium game about collecting thousands of cards with little gameplay whatsoever.
It's my firm believe that Nomura simply tries to make the best of the situation, even trying to give a simple browser game a reason to exist, because he adapts the overaching story for it. If you followed the development of [chi] you can clearly see that it was a different game in the beginning, at least story-wise, but got more and more fleshed out along the way when Nomura became more involved with it, the story became more "Kingdom-Hearts-y" so to speak. It simply doesn't work any other way, look how Nintendo embarrassed itself with the Legend of Zelda timeline.
From the perspective of a clean narrative it probably would have been better to exclude handheld, mobile and mindless brower games from the canon, but there is always a chance to explore a different perspective or see how the gameplay can also affect the story in a different way. It never works 100% but when does it ever?
While Nomura does do his best in the situation blame still falls onto him for how he's handled some things. There are ways it could've been simpler but still complex. Ways fans could understand without resorting to misinformed wikis or interviews. However I think the most of his blame in the console spread isn't the titles themselves but merely the relevance he put on them. He alienated the fanbase among itself this way. Sure you can youtube or get the games for what systems you do have but not everyone is gonna buy systems and consoles to keep up with one long interconnected story.
This was his fault. He shouldn't have had each and every title so plot heavy. Having them good, written well and full of feels, sure. But not to the point the handhelds completely changed the direction of the series to the point you need them to know what's happening which leads to having to port and remaster them to one system.