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After KH2, was the Organization's world destroyed and later rebuilt? Or did it go to sleep and never got completely destroyed?
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— In the latter half of The World That Never Was, despite returning to the real world, why do Sora and co. stay in that form and why do Dream Eaters appear etc?
Nomura: Sora and co.’s form is due to Yen Sid’s magic, so the way it works is that they can’t turn back until they return to the Mysterious Tower, and Dream Eaters were appearing because Sora was still asleep. Also, ever since Organisation XIII was defeated in KH2, the The World That Never Was’
existence as a world has become uncertain. In the first place, the worlds in the rift between darkness and light have different rules than other worlds. The Mysterious Tower isn’t always standing in a fixed place. Traverse Town too reforms its shape every time, which is why the version that appears in this title is clearly different than the version in KH1.
Alucard said:"This castle is a creature of chaos. It can take many incarnations."
I thought the Organization was based on Twilight Town...that was my impression, at least.
Considering the castle itself was able to take the form of a draconian airship (and if you count concept arts, a titanic humanoid and a centaur-like entity), it's really not a far-fetched guess that the castle is a "living" world on its own that can restore and destroy itself as it deems fit.
It's strange that Mysterious Tower and TWTNW can function as these special traveling worlds ala Traverse Town
I suspect Twilight Town, LOD/CO, and Daybreak town can also function like this as well.
I doubt Twilight Town or Lod work in this manner since they were once described as being of the realm between rather than being explained as moving worlds like Traverse Town.
Though if LoD could move it would certainly be a better defense than it just sitting in one place. (since it's, for whatever reason, a place that must be guarded)
Interestingly, he doesn't mention Traverse Town among them and also doesn't place it in the light <=> darkness-range.Director's secret report said:At present, there are 4 worlds in between these planes that have appeared. A) Castle Oblivion, B)Twilight Town, C) Yen Cid's Tower, and D) The World That Never Was. Constructed in this manner, Light < C < B > A > D > Darkness, you can imagine 2 planes with stairs ranging between the worlds.
The World that never was and Traverse Town are also worlds of the In-between realm just like Mysterious Tower, Twilight Town and LoD/Castle Oblivion.
Nomura indicated that all worlds of the between realm follow some special rules so the possibility of them working the same way is still there.
Nomura once described even how they relate and which ones are closer to light or darkness:
Interestingly, he doesn't mention Traverse Town among them and also doesn't place it in the light <=> darkness-range.
I remember there were also several theories/claims that the Keyblade Graveyard is an in-between world as well, but I couldn't find anything regarding this in game- or interview-material.
On world's moving, I thought that would be a given for any world out there. In space, nothing stands ever still, even galaxies move around in the vast void, so I would think that holds true for any world as well.
Of course, most worlds would be confined to move in their own realm except for those special cases from the between and Traverse Town.
This would also easily explain why the "overworld-map" (which is in actuality something like a solar system or galaxy) is different and the worlds placed differently in each new KH-game, cause the worlds move.
Traverse Town has never been listed or described as a world between though, only that it goes to those needing shelter. If anything that makes it more of a multi-realm world as it never just resides in one.
Which seems to be supported by your very nomura link since he didnt even place it like the others.
I seen no such implication, he only pointed out three.
My friend has been fighting in the realm of darkness. Most likely he found his way there through Traverse Town. Like Castle Oblivion, that village also rests in a cleft between light and dark. It consists of the remnants of worlds whose hearts have been stolen by the Heartless. It is where those who have barely escaped the destruction of their worlds eventually find themselves. This "realm between" is quite unstable with corridors of darkness appearing from time to time. Whenever a world disappears, some of its inhabitants must arrive through these corridors. Surely Sora traveled these same corridors of darkness when he first came to Traverse Town.
Ienzo in DDD said:I highly doubt it. When someone who's lost their heart is recompleted, they should return to the place where it happened. And if that world is unavailable for whatever reason, a refuge is made for them in the realm between--a world called "Traverse Town." They would be sent there. Or perhaps--
I think it may be both, it's both like TWTNW and it's acting on it's nature to act as a haven.perhaps just like TWTNW, and is there to act solely as a safe haven.
We're all guilty of it every now and then, even you~How quick we seem to forget the Ansem Reports.
I doubt Twilight Town or Lod work in this manner since they were once described as being of the realm between rather than being explained as moving worlds like Traverse Town.
Though if LoD could move it would certainly be a better defense than it just sitting in one place. (since it's, for whatever reason, a place that must be guarded)