^
Hopefully by using kh2's system as the "core" he'll find things to replace reaction commands and add a bit of strategy to the mix with what they've learned from making the handheld titles.
I do hope he takes the obvious fact that people love the command deck system and somehow implements that into the game. I understand that besides KH1 and KH2 had similar "core" gameplay mechanics, but people did not like the reaction commands. Ignoring those things and bringing them back along with keeping the command system out would just be counterproductive to the whole "experimenting" with the portable titles.