You disappoint me Steve.
Wondering why no one has made a thread about this yet.So, new tales of game, coming soon, looks waaay better than Tales of Symphonia II and it's bullshit. Art looks nice and the battle system looks promising. Only thing I don't like is how the main character looks like spinzaku.Will update with pics and the like.
EDIT:Here's what the basic plot is....
Also about gameplay
Second Trailer
Third Trailer Tales of Festival 2009
EDIT:Well I can't put the as many pics as I want, so I'll just post the link
Gamekyo : Tales of Grace s'affûte en images
Although I will post my two favs
Wondering why no one has made a thread about this yet.So, new tales of game, coming soon, looks waaay better than Tales of Symphonia II and it's bullshit. Art looks nice and the battle system looks promising. Only thing I don't like is how the main character looks like spinzaku.Will update with pics and the like.
EDIT:Here's what the basic plot is....
Tales of Graces takes place in a world known as Efinea. The people of Efinea use a substance called Eles which is composed of another substance called Cryas which has allowed civilizations on Efinea to flourish. On Efinea there are three competing kingdoms: Windol, Strata, and Fendel, which are competing for dominance of Efinea. [4]
In the remote region of Windol lies the city of Lhant. The eldest son of the feudal lord Aston, Asbel, is a bright and cheerful boy who spent his childhood like any other carefree boy does: enjoy everyday together with his irreplaceable friends. After an unknown incident occurs, a strong determination awoke within him which led him to enlist himself in a knight's academy in the capital.
Tales of Graces takes place seven years after the incident. In his eighth year, Asbel has grown up and established himself as a fine knight. However, at the death of his father, Aston, he gives up his dream to become a knight and takes over his father's position of a feudal lord
Also about gameplay
Exploration in Tales of Graces is seamless unlike previous Tales games that use an overworld when traveling between dungeons and towns. Players can now freely travel between fields, dungeons, and town areas.
First TrailerTales of Graces battle system is the "Style Shift Linear Motion Battle System" (SS-LMBS). In this system, characters have two different fighting styles to choose from. Skill of either style can be set to both the A and B buttons, and the player is able to freely switch between the styles in battle.
Characters are also able to sidestep in a 360 degree line around the enemy.
This is not a "Flex Range" system, like Tales of the Abyss, Tales of Symphonia: Dawn of the New World, and Tales of Vesperia. In battle, players attack using the Chain Capacity point system used in the Tales of Destiny (PS2) remake
Second Trailer
Third Trailer Tales of Festival 2009
EDIT:Well I can't put the as many pics as I want, so I'll just post the link
Gamekyo : Tales of Grace s'affûte en images
Although I will post my two favs