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Magic
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Fire
The spell card 'Fire' does fire elemental damage to a single enemy. When used, Sora holds out his keyblade and a fireball flies across the field, hitting any enemy that is unlucky enough to get in its path. It has a very long range, but does a little poorly when it comes to homing. It's size isn't too great as well. You will receive a Fire card when you manage to conquer the Organization member who controls it himself, Axel I. It can also be combined with other cards to make some of the most powerful sleights in the game.
"Magic that deals fire damage. Stock 2 cards for Fira and 3 cards for
Firaga." |
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Blizzard
The spell card 'Blizzard' does ice elemental damage to either a single or group of enemies. When used, Sora holds out his keyblade and shoots an icy beam at an enemy, exploding on impact. It has a small range, but it makes up for it since the explosion from the beam covers a pretty decent size of the map, dealing damage to anything that is in that section. You don't have to look very far to find a Blizzard card, it is in your deck when the game begins.
"Magic that deals ice damage. Stock 2 cards for Blizzara and 3 cards for
Blizzaga." |
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Thunder
The spell card 'Thunder' does electric damage to either a single or group of enemies. When used, Sora holds his keyblade up in the air while a powerful bolt of lightning comes down from the sky, striking a section of the field. It automatically homes in on enemies and covers a small portion of the field apon impact. It's wide range could come in handy when dealing with multiple heartless. You can obtain a Thunder card when you defeat the Organization member who wields electricity herself, Larxene I.
"Magic that deals lightning damage. Stock 2 cards for Thundara and 3 cards
for Thundaga." |
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Cure
The spell card 'Cure' heals Sora's health some. When used, Sora holds his keyblade above his head and a trio of bells will appear over his head, casting a green glow and restoring Sora's health. This will be the main source of healing Sora throughout the entire game. You won't have to worry about finding the useful Cure card because it is already in your deck when the game first begins. Combine this card with other restoritive cards to restore a very large portion of Sora's health.
"Magic that restores HP. Stock 2 cards for Cura and 3 cards for Curaga." |
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Gravity
The spell card 'Gravity' deals damage to either a single or group of enemies. When used, Sora lifts his keyblade into the the air and a purple orb comes down from the sky and engulfs enemies targeted. The damage that is done to the enemies depends on the total amount of health that they have. It will always take one-forth of an enemies health, but will never harm a boss. It has auto-targeting with a good range. The Gravity card can be found randomly in a 'Bounty Room' throughout the game.
"Magic that deals damage relative to the enemy's remaining HP. Stock 2
cards for Gravira and 3 cards for Graviga." |
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Stop
The spell card 'Stop' halts an enemies movement for a length of time. When used, Sora moves his keyblade to face straight up, a clock will flash in front of a targeted enemy and it will be frozen in whatever position it is. Stop will freeze an enemy for about two seconds, and any damage given to the frozen enemy will not be inflicted until after the magic effects wear off. If Sora uses it while nothing is targeted, a clock will appear in front of Sora instead and waste the card. The Stop card is found randomly inside of a 'Bounty Room' in playthrough.
"Magic that halts enemy movement for a set time period. Stock 2 cards for
Stopra and 3 cards for Stopga." |
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Aero
The spell card 'Aero' does wind elemental damage to a single or group of enemies. When used, Sora faces the keyblade vertical and a surge of wind surrounds Sora's body, damaging any enemy nearby. It only deals some damage to enemies when they are in close range, so it isn't as useful for as some long ranged spells. It manages to do a strong amount of damage when there are enemies around you. The Aero card is located in any 'Bounty Room' that you access while playing the game.
"Magic that blows away nearby enemies and inflicts damage. Stock 2 cards
for Aerora and 3 cards for Aeroga." |
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